Spartan Company The Spartan Company soldiers are a remnant of the UED's devastating expeditionary forces. Now they use their superior equipment to offer their services to the highest bidder. Troop strength: 2 elite Goliaths Vital values: +33% hit points, +33% damage Training location: Mercenary Quarters Limit per mission: 2 squads Cost: 40,000 credits TERRAN General Information... read more
After the TOTY, the Team of the - Season is the second biggest FIFA event of the year. Here is everything you need to know about the Ligue 1 TOTS in FIFA 22! The soccer - Season is slowly getting into the decisive phase: in the Champions League some absolute... read more
Devil Dogs The Devil Dogs are an ex-Confederate terran mercenary group, their only concern being who signs their paycheck. They have fought across dozens of worlds. Troop strength:Â 2 elite fire eaters Vital values:Â +60% hit points, +25% damage Training location:Â Mercenary Quarters Limit per mission:Â 2 squads Cost:Â 25,000 credits TERRAN General Information The... read more
Hammer Securities A private security company originating from the Kel-Moria Combine. H-Sec offers its services to companies, which is why it often finds itself at odds with the league. Troop strength: 2 elite marauders Vital values: +25% hit points, +20% damage Training location: Mercenary Quarters Limit per mission: 2 squads Cost: 30,000 credits History Hammer Securities... read more
War Pigs The War Pigs mercenary group is known for their ruthless efficiency as well as for their binge drinking and instigating bar fights. However, their perfected equipment and thousands of hours of combat experience make up for any trouble they cause off duty. Troop strength: 4 elite space marines Vital values: +65%... read more
T-280 SCF Originally designed to repair Tarsonian orbital platforms, the T-280 SCF later played a key role in intercontinental construction activities, being able to perform many tasks including constructing new buildings and transporting resources. Its flexible deployment capability and proverbial reliability make the WBF an irreplaceable tool when it comes to... read more
Vikings VIKING DESCRIPTION The Brood War revealed some massive weaknesses in the Terran forces' air defenses. The combination of new starfighters and Valkyrie missile frigates proved too ineffective and cumbersome against the mobile flying organisms of the Zerg. The concept of ground-based anti-air defenses using Goliath Assault Walkers, on the... read more
Point Defense Drone The Point Defense Drone was a light-air Terran unit removed in the 4.0.0 patch, it is deployed by a Raven at the cost of 100 energy. The Drone is immobile and cannot attack, but will negate specific enemy projectiles near itself, protecting allied units. The Drone spawns... read more
Thor The Thor project was kept secret from the start. Agents of the Umojan Protectorate were the first to unearth clues that the Terran League was feverishly completing a new type of superweapon. Rumors of the hermetic sealing off of the gigantic Simonson Munitions Works on the planet Korhal IV... read more
Battlecruiser These gigantic, heavily armed battleships are flying fortresses constructed to secure the Koprulu Sector's space routes and keep the peace. Equipped with powerful laser batteries and protected by heavy neosteel armor plates, these space cruisers are among the most powerful starships in the entire Terran dominion. It was not uncommon for... read more
Marine Marines are the first line of defense for most terran worlds in the Koprulu Sector. In the days of the old Confederacy, the vast majority of Marines were criminals or rebels who underwent mandatory neural rehabilitation. These fearless soldiers, freed from any obligation or ideology, were willing to defend the interests... read more
Avengers The Avengers are cold-blooded Terran criminals hailing from the most dangerous and violent prisons. Individuals who are actually suitable as space marines and who prove to be too rebellious even after resocialization are transferred to the "Ice House" in the Torus system, where they are trained to become avengers.... read more
Raven The Raven is a versatile workhorse, designed to combine the functions of a small production facility and observation post. The Raven's rugged build and ability to fly allows it to operate in the harshest of climates, making it a common sight in Rim Worlds colonies. While the Raven shares much in... read more
Mule The Mobile Utility Lunar Excavator (MULE) is a temporary unit that can mine minerals (not gas) and repair for the Terran forces. MULEs are called down from the Orbital Command at the cost of 50 energy. They last 64 seconds. If the MULE is cast on a mineral patch... read more
Medivac Description A dual-purpose Dropship and Medic (12.6 Health per second), the Medivac can be produced immediately from a Starport, possibly with a Reactor. It has the Ignite Afterburners ability natively, which increases the Medivac's movement speed to 5.94 (faster than a Mutalisk and equal to a Phoenix) for a... read more
Marodeur Description Produced from a Barracks with a Tech Lab, most of this unit's attention will be against other armored units such as the Roach or the Stalker. Being almost the opposite of a Marine this unit is meaty and slow firing, and will take some attention during battles to... read more
Hellion Description A fast expansion-raiding unit and anti-Melee unit when transformed into Hellbats. With a line of effect attack, the same range as a Marine's attack, Hellions excel at fighting in Choke Points on maps. With a very slow cooldown on attack and fast movement speed, this unit requires a... read more
Ghost GHOST DESCRIPTION Ghosts represent the pinnacle of Terran evolution and physical conditioning. These individuals are born with enormous psionic potential, which is why they are recruited by the government for further training and quarantined while they are still children. Channeling their psionic energies allows Ghosts to greatly increase their... read more
Banshee BANSHEE DESCRIPTION The Terrans have conducted numerous experiments with aircraft intended for use in air-to-ground attack. Many of the efforts came to a dead end and were eventually abandoned: guns for landing ships, remote-controlled semi-autonomous drones, and flying artillery platforms, to name a few. The constant compromises eventually led... read more
Siege Tank SIEGE TANK DESCRIPTION The Crucio is the League's successor to the hugely successful but outdated Arclite Siege Tank. The Arclite was renowned within the Confederacy for its devastating firepower and unwavering position and advance tactics. Originally conceived as a defensive cannon and last line of defense, the Siege... read more
War Prism WAR PRISM DESCRIPTION For thousands of years, the protoss have studied the nature of space and time. Through their meticulous research work and elaborate experiments, their scientists succeeded in unlocking many of the mysteries of the universe. Eventually, using psionic manufacturing processes, the Protoss created an artificial consciousness... read more
Immortal IMMORTAL DESCRIPTION Prior to the loss of Aiur, experienced Protoss fighters injured in battle had the option of transplanting themselves into a Dragoon exoskeleton to further serve their people. Few of the old Dragoons exist today. The sacred shrine used to create the Dragoons was overrun by the Zerg... read more
Carrier CARRIER DESCRIPTION The gigantic carriers serve as bases of operations for the commanders of the Protoss fleet. Armed with heavy armament and powerful shields, Protoss carriers are capable of breaching any enemy blockade, deploying swarms of automated interceptors to engage key enemy targets. Maneuverable and fully computer controlled, these... read more
Sentry Description The Sentry is an unusual Protoss spell-casting unit produced from the Gateway after the Cybernetics Core has been built. The Sentry's spells are very powerful: Force Field, Guardian Shield, and Hallucination. These spells — Force Field in particular - are considered essential capabilities in almost all Protoss strategies.... read more
Probe Description The Probe is the Protoss worker. It harvests Resources, has a low-powered ranged attack (with a range of one), and can build any Protoss building. All buildings other than a Pylon, Nexus, and Assimilator must be built within power range from a nearby Pylon. Unlike the Terran SCV,... read more
Phoenix PHOENIX DESCRIPTION The Phoenix is ​​a fast and deadly starship that is increasingly replacing the older Scouts and Corsairs as fighters. Phoenix patrols are a common sight, especially at the limits of their territory, where they seek out and repel any threat from space. The Phoenix's twin ion blasters... read more


































