– Season 3 is being prepared for the upcoming NASCAR content with Rocket League Update 1.96. Rocket League Update 1.96 also includes eagerly awaited bug fixes. Let’s take a look at the Rocket League Update 1.96 patch notes….
Rocket League – Season 3 may well be ready to deliver us the long-awaited NASCAR content, but so far only our patience has been tested. Little new content, boring crossover events and plenty of new bugs came into the game instead. Rocket League Update 1.96 fixes some of these issues, but it doesn’t change the fact that Rocket League – Season 3 is, on the whole, just disappointing.
Now let’s take a quick look at the Rocket League NASCAR content and then we’ll go straight into the Rocket League Update 1.96 Patch Notes….
Rocket League NASCAR Crossover Event
What is the Rocket League NASCAR event?
The Rocket League NASCAR event includes the NASCAR 2021 Fan Pack, which is available for purchase for 2000 Rocket League Credits. Included in the pack are the NASCAR Ford Mustang, Chevrolet Camaro and Toyota Camry. Furthermore, there are a lot of other Rocket League items and paint jobs. Some of them are free, while others are not.
When is the Rocket League NASCAR release date?
The Rocket League NASCAR 2021 Fan Pack will be available from May 6 to May 12. It has been confirmed that the NASCAR content will also be available at future events. But currently, the content is only available during the mentioned period. – Season 3 is starting to seem like a farce, don’t you think?
Rocket League Update 1.96 Patch Notes
Okay, enough with that. It’s time to take a look at the changes in Rocket League Update 1.96. Among other things, there are bug fixes, adjustments and general changes. Are you excited to see the patch notes? We are! Let’s go!
Rocket League Update 1.96 Patch Notes: The headlines
- This update prepares Rocket League for upcoming NASCAR and Formula One content.
Rocket League Update 1.96 Patch Notes: Changes and Updates
- Arena change adjustments
- Salty shores (night) has been added to the rotation of all playlists
- Frequency of some arenas (Wasteland, Farmstead) has been reduced
- Neon Fields and Forbidden Temple have been removed from the rotation until they can be revised
Rocket League Update 1.96 Patch Notes: General
- Clarified which items cannot be swapped with other players when on the swap page
Rocket League Update 1.96 Patch Notes: Bug Fixes
- Fixed an EOS cloud sync bug that prevented players from opening the item inventory
- Fixed a bug that caused players to join the wrong private game
- Fixed a bug where “Add Player” was occurring way too often
- Fixed the appearance of the Anispray Rocket Boost
- The friends list is now displayed correctly in the right place
Rocket League Update 1.96 was released on May 5 at 01am. It is available for the Epic Games Store, PlayStation 4, PlayStation 5, Steam, Nintendo Switch, Xbox One, and Xbox Series X|S. Do you like these patch notes? Rocket League – Season 3 may be disappointing, but at least update 1.96 fixes some bugs.
Rocket League Explained – Car-football for Dummies
Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.
Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.
Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.
Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.
The Rocket League ABC
In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.
50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.
Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.
Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.
Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.
Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.
Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.
Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.
Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.
ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.
Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.
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