Counter Strike CS:GO – Team Liquid

Team Information:

Team Liquid is one of the most famous and successful multigaming games in the world. The history of the club dates back to 2000 when StarCraft: Brood War was played. Liquid started as a regular clan for the StarCraft and has grown into an organization that is represented in 14 esports.

We present you the history of the club in Counter-Strike: Global Offensive.

First Impression
Although Team Liquid is a veteran organization in the esports industry, it was only in 2015 that they opened a division in one of the most popular disciplines. Of course, we are talking about the CSGO roster

In January 2015, Team Liquid signed five former Denial eSports players. The first Liquid roster included:

adreN;
FugLy;
nitr0;
Daps;
NAF.
Liquid played with this lineup for only a few months. EliGE took NAF’s place in March 2015. The following months also passed with a wave of reshuffles. The fluctuation continued until 2016. Then Team Liquid showed their first significant result

2016 and ESL One finals
In fact, 2016 was the starting point for Team Liquid’s CSGO division. Then, surprisingly many, “Liquid” managed to enter the main stage of ESL One: Cologne 2016.

Even more surprising was Liquid’s performance at the tournament. They left the Liquid group in second place, defeating NaVi and Fnatic in the playoffs. In the final match, Liquid was unable to beat SK and the team finished in second place.

Liquid’s performance in this tournament was remembered by many. An important role was played by the squad that represented the organization at this tournament. It included:

nitr0;
EliGE;
Hiko;
S1mple;
Jdm64.
A particularly memorable game was shown by s1mple, who earned his own graffiti on the cache card in this great tournament.

However, the Ukrainian player did not stay long in the North American team. In April, s1mple left Liquid’s squad and in August he became a Natus Vincere player.

S1mple’s departure affected subsequent results.

Dark period
In the period from late 2016 to early 2019, the team showed poor play. After the second place in the major tournament, the responsibility was on the team in front of the fans and themselves. However, Liquid did not meet the expectations of the fans.

In the period from the end of 2016 to the beginning of 2019, Liquid showed unsatisfactory results in the major tournaments, to say the least. The team finished 9th to 11th at ELEAGUE Major: Atlanta in January 2017. Later, Team Liquid had a series of successful performances, finishing second at ESL Pro League – North America – Season 5, ESG Tour Mykonos 2017, and ESL One: New York 2017.

However, the performance at ELEAGUE Major: Boston 2018 in January 2018 again left much to be desired. There, the team finished in 12th to 14th place.

In the second half of 2018, however, Liquid is doing much better. The team placed 2nd in ESL Pro League – Season 7 – Finals, Esports Championship Series – Season 5 – Finals, and ELEAGUE CS: GO Premier 2018.

In September 2018, Liquid was in the TOP 4 of the Major tournament for a long time and shared the 3-4th line in FACEIT Major: London 2018. After that, the team takes 2nd place at Intel Extreme Masters XIII – Chicago and 2nd place at ESL Pro League – Season 8 – Finale.

2019 and Liquid’s golden era
In 2019, Team Liquid appeared with an updated roster. The five included both familiar faces and new members of the organization. The composition was as follows:

nitr0;
EliGE;
Twistzz;
NAF;
Stewie2K.
With these five, Liquid won at the iBUYPOWER Masters IV in January 2019, but they are 5th to 8th at the next Intel Extreme Masters XIII – Katowice Major 2019.

After an “average” result in Katowice, Liquid is in second place in the BLAST Pro Series: Sao Paulo 2019 and the BLAST Pro Series: Miami 2019.

In April 2019, Liquid won the ESL Pro League – Season 9 – Americas and later the Intel Extreme Masters XIV – Sydney. In May 2019, Liquid finished 4th at Esports Championship Series – Season 7 – North America and 2nd at cs_summit 4.

The silver medal at cs_summit 4 was the beginning of a long Liquid streak.

In June 2019, the team won DreamHack Masters Dallas 2019, then won the GG.Bet Cologne Invitational and ESL Pro League – Season 9 – Finals in the same month.

In July, the team continues its march, becoming the winner of ESL One: Cologne 2019, BLAST Pro Series: Los Angeles 2019 and Intel Extreme Masters XIV – Chicago. Thanks to such a high result, Liquid managed to win the second – Season of Intel Grand Slam and earn a well-deserved million.

However, such a great series was interrupted by the 5th-8th place at StarLadder Berlin Major 2019.

The not very successful result at the next major tournament upset Liquid. The team failed to return to the previous heights, but continued to show decent results.

2020 and Pandemic
Liquid went online in April 2020 and immediately won the ESL Pro League – Season 11: North America.

In May 2020, the team placed 4th at ESL One: Road to Rio – North America, the first RMR tournament for North America.

In June, Liquid placed 2nd at DreamHack Masters Spring 2020: North America and 4th at BLAST Premier: Spring 2020 American Finals.

In July, the team decided to compete in the third line of cs_summit 6 Online: North America. August 2020 was a good month for Team Liquid. The team placed second in DreamHack Open Summer 2020: North America and ESL One: Cologne 2020 Online – North America.

In September 2020, the team finished fourth at ESL Pro League – Season 12: North America and fifth in October at Intel Extreme Masters XV – New York Online: North America.

Organization and Prizes
Liquid’s CSGO CEO is Nazgul and Steve Archanset. The position of manager is filled by Jokasteve, the captain of the CSGO squad is Stewie2K, and the position of head coach is assigned to Moses.

CSGO Team Liquid cooperates with Alienware, Monster Energy, SAP, Twitch, HyperX, Jersey Mike`s, Secretlab and Honda.

Since its inception, Team Liquid`s CSGO roster has earned the organization over $4,630,000 in prize money.

CS:GO Counter-Strike: Global Offensive (CS:GO for short) is a computer game from the genre of online tactical shooters. It was developed by Valve and Hidden Path Entertainment and is the fourth part of the Counter-Strike series. The game was released on August 21, 2012 for Windows, Linux, macOS, Xbox 360 and PlayStation 3. A release for the PlayStation 3 in Europe failed to materialize for unknown reasons. Global Offensive achieved a Metascore of 83 points. Since September 14, 2017, Counter-Strike: Global Offensive has also been available in China via the Perfect World client. In December 2018, the game was switched to a free-to-play model, which drew criticism.