In the next few months, we could expect the release of The Burning Crusade on the classic WoW servers. It is still unclear with which patch level the developers want to start the TBC Classic era. Will the final TBC patch 2.4.3 have to serve as a foundation or will we experience the original patch cycle again? We’ll tell you here which features of TBC were released with which patch back then.
In exactly one month, the time has finally come: On 19. and 20. February the BlizzCon Online takes place.. It is the hope of many players that Blizzard will announce classic servers for The Burning Crusade on that day and have concrete details for us. Because if it goes according to the rumor mill, the Launch of TBC Classic already on May 04. take place.
One open question is particularly important to many Outland fans: what patch level will the TBC re-release be based on then? For WoW (buy now ) Classic, as we know, the developers had to resort to the last patch 1.12 due to the lack of an earlier version. This mainly affected the strength of the characters and thus the difficulty of the raid and dungeon challenges.
However, with regard to the TBC re-release, the Blizzard managers should now have the individual patch levels available. So it is theoretically possible to recreate the original TBC patch cycle. But what does that actually mean? What has happened apart from bug fixes and balancing adjustments in the course of the TBC era? Which features were added and when? We have dug through the patch notes from back then for you.
Patch 2.0.1: Pre-Patch for The Burning Crusade
- Release: December 05, 2006
- New/revised talents and skills
- Revision of the honor system / introduction of hardening / opening of the first two arenas.
- New user interface for group search / Players can now be summoned via meeting stons before an instance.
- Companions scale with the stats of their master
- HoTs are stackable
- Changes for weapon skill
- Control effects work for a maximum of 12 seconds in PvP
Patch 2.0.3: Opening Event Dark Portal and Launch
- Release: 09 January 2007
- Launch of TBC then took place on 16 January 2007
- Opening of Outland with numerous quests, factions, dungeons and raids up to and including Tier 5 area (Karazhan, Maghteridon’s Chamber, Gruul’s Lair, Serpentshrine’s Lair, Fortress of Storms, Hyjal Peak).
- Access to Blood Elves (Horde) and Draenei (Alliance) and their respective starting areas.
- Paladins for Horde, Shamans for Alliance
- Profession Jewelcrafting
- Battlefield eye of the storm
Patch 2.1: The Black Temple
- Release: May 22, 2007
- Introduction from the Black Temple raid
- New quest line for epic flight form for druids
- New quests and rewards around the prison of the Astraleum
- New quests and rewards around the skettis in the high mountains of Terokkar
- Continuation of the quest series of the Netherwing faction (Netherdragon as mount reward!)
- New quests and rewards around the Ogri’la at the Ogre Plateau of Enlightenment.
- Introduction of the Arena of the Ruins of Lordaeron.
- Elixirs are now divided into two categories: Combat and Guardian. Only one type of elixir can be active at a time.
- Attenuation of invulnerability potions and vials of petrification.
- Introduction of the engineer’s epic goggles.
- Significant simplification of many enemies in dungeon and raid instances.
Patch 2.1.2: Important intermediate patch
- Release 19 June 2007
- Start Arena – Season 2 (old Arena and Honor items are now cheaper)
- Druids can no longer pick herbs in flight form.
- Re-design of PvP trinkets: Now remove all movement-restricting effects and effects that cause loss of character control.
- Simplification of various enemies in dungeons and raids (such as fewer (and smaller) waves before each boss in Hyjal).
Patch 2.2.0: Introduction of Voice Chat
- Release: September 25, 2007
- Introduction of voice chat
- Improvement of the chat interface
- Simplifications for various dungeon and raid opponents.
- With patch 2.2.2 (October 02, 2007): Introduction of Brewfest and Gloom Nights.
Patch 2.3: The Gods of Zul’Aman
- Release: November 13, 2007
- New raid Zul’Aman for 10 players
- Introduction of the guild bank
- New quests and neutral goblin city in the Gloomy Marshes
- The experience required for level ups between level 20 and 60 has been lowered. Quests give more experience between levels 30 and 60, as do dungeon quests between 1 and 60. Elite quests between 1 and 60 have been simplified.
- Weapon lore introduced as a value. Weapon skill bonuses no longer exist.
- Almost all items and enchantments with healing bonuses now give bonuses to spell damage at the same time (about 1/3 of the healing bonus).
- Daily quests for battlegrounds and dungeons
- New rewards for Arena – Season 3
- Requirements for Heroic Instances keys has been lowered to Benevolent.
- Simplification of various dungeon and raid enemies
Patch 2.4: Fury of the Sunwell
- Release: March 25, 2008
- Introduction of the Isle of the Sunwell with quests, dungeon and raid.
- More loot, gold and badges of justice from many bosses.
- It is now no longer necessary to do a voting quest to enter Hyjal.
- It is now no longer necessary to complete a voting quest to enter the Black Temple.
- It is now possible to fight Lady Vashj and Prince Kael’thas without first killing the other bosses of the associated instance.
- The Master’s Key is no longer required to enter Karazhan. However, the gates of Karazhan will have to be opened with the Master’s Key as before.
- More experience for group and dungeon quests on Outland
- Battleground tokens can be exchanged for honor and gold
- Introduction of worldwide arena tournament
- From June 24, 2008: Start Arena – Season 4
Patch 2.4.3: Mounts with 30!
- Release: July 15, 2008
- Mounts are now available from level 30, training costs 35 gold.
- Simplification of enemies in Sunwell instances
Community aggression problems not only in WoW, but also at Destiny
WoW: – Season 4 brings fat buffs for almost all trinkets from the raids
The most blatant By the way, weakening of the raid bosses from Karazhan to Sunwell only came with patch 3.0.2 The pre-patch for WotLK noticeably lowered the health and damage of all creatures and bosses. So these changes should not matter for the TBC re-release at launch (and beyond).
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