WoW TBC Classic: Nerfs for Vashj and Co.

With today’s ID change (on December 15, 2021), the world of WoW: has become a bit easier and more comfortable. The final bosses of the Tier 5 should now be much easier for you, and you will no longer need attunements for the Serpent Shrine and the Fortress of Storms.

The developers at Blizzard had it already announced in November 2021, with today’s ID change on December 15, 2021, the execution follows! We are of course referring to the mitigations of some Tier 5 bosses from WoW: Burning Crusade Classic.

Nerfs for Vashj and Kael’thas

However, the devs didn’t go into too much detail in their “nerf notes”. Furthermore they say:

  • Morogrim Tidewalker: The health points of the Murlocs are lowered to the post-nerf level.
  • Lady Vashj: Taken over players can now be controlled.
  • Kael’thas: The battle now has the post nerf state.

If you want to know how the Tier 5 bosses were toned down in the original Burning Crusade, check out the end of the news. But before that, we have a treat for you!

No attunements, no restrictions

If you’ve just started Burning Crusade Classic or want to get some Twinks ready for the upcoming Phase 3, you’ll be happy to know that the Fortress of Storms and the Serpent Shrine have now also received their post-nerf status from patch 2.4.3. Specifically, that means:

  • You no longer need attunements to enter the two raid instances.
  • You can now advance directly to Lady Vashj without having to defeat any other bosses first.
  • The way to Kael’thas is also clear if you want to go there first.

What all was generated at that time?

And now, as promised, a list of things that were attenuated in Tier 5 instances back then.

Nerfs from Patch 2.1

  • Various trash in the snake shrine has been noticeably toned down. For example, the lurkers are now banishable and no longer summon their mushrooms quite as quickly. Also, they no longer call for help.
  • Hydross’ health has been lowered.
  • Hydross’ elementals have less health points.
  • Hydross’ melee damage has been mitigated.
  • Leotheras’ health points have been lowered.
  • The Inner Demons of Leotheras can now be defeated more easily.
  • Leotheras no longer whirls as long before transforming.
  • The chaos blast of Leotheras’ demon form has a smaller radius.
  • Lady Vashj no longer takes over anyone in Phase 3.
  • The toxic spores no longer cause damage on impact.
  • The health of all trash enemies in the Fortress of Storms has been lowered.
  • The damage dealt by various trash enemies has been reduced.
  • Arcane resistance is more effective in the fight against Solarian. It now summons fewer agents and they deal less damage.
  • Solarian’s health has been lowered.
  • The fight against Al’ar was redesigned (less landing areas, fixed order) and the health of the boss was reduced.
  • Killing the little phoenixes now drains Al’ar’s health.

Nerfs from Patch 2.2

  • The fight against Solarian has been redesigned and thus greatly simplified.
  • Various trash enemies in the fortress have been weakened.

Nerfs from patch 2.3

  • Kael’thas’ four advisors now have ten percent less health.
  • The weapons of Kael’thas now have ten percent less health.

Nerfs from Patch 2.4

  • You can now challenge Vashj and Kael’thas directly without having to lay the other bosses. However, the two bosses are no longer required for the attunements for the Tier 6 raids.

Patch 3.0.2

  • All TBC era raid bosses now deal less damage and have less health.


 

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