Why Rocket League 2 will definitely come

Is Rocket 2 coming in the near future? Some things definitely point to a 2 or at least a new game from Psyonix. Let’s take a look at what Psyonix is planning and why a Rocket League 2 release is likely. We found out for you what Psyonix is up to. The reasons, for a Rocket League 2 release are….

Rocket League 2, those three words have sparked a lot of discussion within the Rocket League community. What has Psyonix been up to in recent months and what is currently happening in Rocket League? After all, the game is now 6 years old. We take a look at what Rocket League 2 might look like and why we think Rocket League 2 will be released sooner rather than later.

Whether Rocket League 2 will actually come or not remains to be seen. Either way, we’ll be jumping into Rocket League – Season 4 very soon. Here we have everything you need to know about the next few weeks of Rocket League….

Is Rocket League 2 coming?

We believe that Rocket League 2 could be in development and there are several reasons for that. Why do we think Rocket League 2 might be coming, you ask? Well, there are a few clues: Psyonix was bought out by Epic Games, Rocket League “Next” as a big project, the Unreal Engine 3 is completely outdated and Psyonix must be up to something… right? Keep in mind, though, that nothing has been confirmed about Rocket League 2 yet. Maybe the game isn’t even in development!?

Rocket League 2 is coming: Psyonix was bought out by Epic Games

Psyonix has been bought out by Epic Games. This made Rocket League 2020 free-to-play. The free-to-play Rocket League was a huge success and the records just tumbled. The game never had so many players online at the same time. – Season s were “rebooted” and tournaments came into play. What does this have to do with Rocket League 2? I’ll explain that to you now:

  1. Epic Games needs to be sustainable and get a return on this huge investment. To do that, the company needs a game they can publish, market, and keep going for years. Rocket League is now six years old, so time may be running out.
  2. Rocket League’s player numbers have dropped significantly in recent weeks and months, especially since – Season 3 began and RLCS X ended. That kind of points to point 1, don’t you think?
  3. Wait, we’ll get to that point in a minute. It’s the last one in this article….

Rocket League 2 is coming: Rocket League “Next” is real

Rocket League “Next” is a project that was announced during the legal battle between Epic Games and Apple. You read that right – during the lawsuit, Epic Games was forced to leak all sorts of unannounced things, including a project codenamed Rocket League “Next”. The project was described as a sort of “next-gen client” and was supposed to offer Rocket League fans a whole new experience.

It’s not certain what Rocket League “Next” is. But it would kind of make sense that this is a code name for Rocket League 2, right? Even the domain name is registered anonymously…. After all, game developers don’t do that for simple DLCs!? Of course, it’s possible that Rocket League “Next” is something like a port of Rocket League to a new and more powerful engine than Unreal Engine 3. A new version for next-gen consoles, or Rocket League 2? Or both? Speaking of Unreal Engine 3… That brings us directly to the next point.

Unreal Engine 3 is old & outdated

Rocket League runs on Unreal Engine 3, an engine that now features two newer generations. Let’s face it, trying to run a modern game on Unreal Engine 3 is like trying to play Cyberpunk 2077 on a Windows 7 PC – it works, but nothing more. The fact that Unreal Engine 5 is on the market by now only shows the age of Rocket League even more clearly. And who is behind the development of these engines? Epic Games, of course. Coincidence? We think not. This is a clear indication that Rocket League 2 is coming and will run on a more powerful engine with better graphics, right? It’s time to switch to more reliable technology!

Rocket League 2 is coming: What is Psyonix actually doing?

It’s been pretty quiet around Psyonix lately, don’t you think? Okay, the critics among you are probably saying: – Season 3! What about – Season 3! And there is still the summer road trip event!

But do you really think that a few new decals, new car designs and a few re-released vehicles – apart from a small number of bug fixes – really take up all the resources of a veteran game developer? Especially after the Epic Games acquisition, it seems unlikely that they could have let Psyonix work on nothing but this content. Something’s up!

Rocket League Explained – Car- for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a , with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In , only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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