What is the hitbox from the Nomad?

– Season 6 has just been released and of course brought a new Battle Car to the game. But what hitbox does the new Nomad actually have and how does that affect the gameplay of the body?

It’s a funny day when we, the same people who thought – Season 3 was worse than tomato soup, get a little hyped for the brand new – Season . Well, here it is. Psyonix has not only released Rocket League – Season 6, which we were all expecting anyway, but also dropped new themes, items, and features that make us really happy. Are we handing out compliments to a new Rocket League – Season right now? Wild times…

Well, it’s not that far-fetched after all…. Psyonix has done a good job so far in 2022. For the New Year there were already some pretty nice bundles, then came last month the Black History Month Bundle, the brand new “The Batman” Batmobile Bundle and also the Chinese New Year Bundle! There’s (almost) no complaining there. With the introduction of the Nomad, the future of Rocket League – Season 6 is also looking pretty bright.

The Nomad is a cute little van, which especially wins us over with its cute buggie look and a fantastic paint job. Sure, we think the exterior is nice, but what matters most? Handling, of course, and the hitbox is crucial for handling in Rocket League. Let’s take a closer look at it…

What is the Nomad’s hitbox?

The Nomad drives around with a Merc Hitbox, one of the least used hitboxes in Rocket League. In fact, with the introduction of the Nomad in – Season 6, only three vehicles use the Merc Hitbox – including the Merc himself. There is also the Battle Bus and now the Nomad. We don’t have a detailed guide to the Merc Hitbox yet (we’ll update it here asap, of course), but we’ll give you a brief overview.

Cars with the Merc hitbox are the biggest in the game, which of course makes them perfect for 1 vs 1 duels. By that, we don’t just mean ball blocking and defense, but offensive gameplay as well. The Hitbox is a bit more cumbersome to control than the competition around Octane or Dominus, but the massive surface area helps for confident ball control and successful goaltending.

The Hitbox is sort of like a tank: big and fat. We consider it a slightly larger and more immobile Fennec…. as a – Season al Battle Car choice, it’s definitely an interesting and bold selection. Of course, experienced players in particular will be able to pull a surprise trick or two out of their back pocket with it, and in general the car will definitely get a lot of use since it just makes such a prominent appearance in – Season 6.

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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