What happened to the Rocket League Solo default game list?

Where did the solo default game list go and what is it? It’s been gone for a while now, let’s take a closer look at the Solo Default Game List, what it was, why it was removed, and why you can’t play it anymore….

Have you tried to find the Rocket League solo default game list, or are you perhaps a little glad that it seems to be missing, and has been for a while? If you’re in the category, where the hell have you been? The second? Yeah, fair enough. The playlist has been gone for a while, but what the hell happened? Let’s take a look at the Rocket League solo default playlist….

What is the Rocket League Solo default playlist?

Rocket League’s Solo Standard Play List was a game mode where players could only queue up as solo players, rather than in groups of one, two, or three players. So unlike the normal default mode, a solo player would be up against opponents who were also playing solo, rather than a well-coordinated team of two or three players. It was pretty cool, to be honest. It had a few problems, but we’ll get to that later.

Where is the Rocket League Solo Standard playlist?

The Solo Standard playlist was removed with the Free-to-Play update, back in 2020. Competitive Standard continued, as did most of the other playlists, but we’re sorry – if you like Solo Standard, Epic Games kind of screwed you. It could have been Psyonix, we don’t know…. but blaming Epic Games is fun, so we’ll leave it at that.

Joking aside (not really), it’s actually not a bad thing that the Solo default playlist has been removed from Rocket League. It may be annoying for some players who were looking for a little protection from properly organized teams…. However, possibly the current solution is the best.

Why was the Solo Standard playlist removed from Rocket League?

Solo Standard was the most unpopular playlist in Rocket League, and a real waste of development resources. A fascinating article from Forbes in January 2020 detailed this, claiming that – at the time of writing – only about 0.55% of players actually used the Solo Standard playlist – so it’s pretty obvious why the feature was removed.

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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