Weapons Call of Duty-M60

The M60 is a light machine gun featured in : Black Ops, Call of Duty: Black Ops: Declassified, and Call of Duty: Black Ops II.

Call of Duty: Black Ops


M60

Damage40-50
Magazines100
200 Magazine extension
Max. Ammunition400
Unlocked from13
CODPoints (Black Ops)2000
Reloading time9.7 seconds
Rate of fire535 RPM
RecoilHigh
iconHud_m60e4.png

Campaign

The M60 appears a few times in the campaign. The time you get to operate it is in the Operation 40 mission when you use it to fire from a C-130 at a heavily besieged aircraft runway. In the mission SOG it is the starter weapon with a magazine extension. In the same mission, you can find many mounted versions of the weapon. At the end of the mission The Defector, there is an attached M60 on the battlefield. It is extremely powerful and, in the uncensored version, capable of ripping off enemy body parts. The last time it appears in Rebirth is when it is fired from a helicopter at attacking CIA agents.

Multiplayer

The M60 is unlocked at level 21. It is the only light machine gun that loses damage when you stand further away from the enemy. At close range, the M60 is one of the two fully automatic that can kill with 2 shots (the other is the Scorpion), all other distances require three shots. It is almost identical to the M60E4 from Call of Duty 4: Modern Warfare, the only difference being purely cosmetic. Probably the biggest difference is the sights. Although the weapon deals high damage, it can be a loser

because it doesn’t fire quickly and a player with a faster weapon can take advantage of that. With a grip, the weapon is so powerful and accurate that you would have to fire an assault rifle in volleys to maintain accuracy. This makes the weapon an optimal choice if you want to shoot from behind cover, for example, from a window, such as on Nuketown or Berlin Wall.

Thanks to the gun’s gigantic magazine, you don’t have to worry about frequent reloading. This is especially the case with a magazine extension, which packs all 200 bullets into one magazine. It’s interesting to know that the M60 makes no difference when reloading, regardless of whether the magazine was empty or not, which is not the case with most weapons. Thanks to the incredibly high damage, huge magazine capacity, and usable rate of fire, the M60 is a weapon that can get the player to a high kill rate even without looters. Like all light machine guns, the weapon is slow to take aim and doesn’t have great accuracy when firing from the hip. However, these problems can be fixed with Nimbleness Pro and Steady Hand. The M60 cuts through the cover like warm butter, which is even more apparent with Steeled.

Some players like the M60 with Warlord because then you have the option of putting two attachments on one weapon, which is especially useful when you think about the grip, whose effectiveness would only be increased by a second attachment. One of these combinations would be grip and magazine extension because then the player would never have to worry about reloading again because as already mentioned, all bullets are packed into one magazine, furthermore, the grip strengthens the accuracy. So this combination is recommended if you play for high kill series and like continuous fire.

Zombie mode

The M60 makes a small appearance in Dead Ops Arcade, as it is the starter weapon of all players and can only be replaced by power-ups or the Blessing of Firepower, which permanently turns the M60 into a Deathbringer. You never have to reload it and it has infinite ammo, as well as a different fire sound than in the other game modes.

Call of Duty: Declassified


In Call of Duty: Black Ops: Declassified, the M60 has been changed little to nothing, the relatively low rate of fire and large recoil is still the same.

Call of Duty: Black Ops II


M60

Magazines5 (Campaign)
6 (Multiplayer)
Max. Ammo100 bullets
Unlocked from
  • Time and destiny
  • Suffer with me
CODPoints (Black Ops)2.000
Rate of fire625 RPM
Firing modeFull auto
Weapon iconM60_icon_BOII.png

In Call of Duty: Black Ops II, the M60 appears in the missions Time and Destiny and Suffer With Me. However, after completing the Old Wounds mission, the weapon can be selected at the beginning of each mission.

Info


  • The M60 is one of the two weapons that doesn’t change at all externally when you use a magazine extension, the other is the M14.
  • The M60 originally had a different icon in the class editor, which incidentally also applies to the Commando.
  • The M60 is the only weapon in Call of Duty: Black Ops that you reload with an ammo belt.
  • Only the fully automatic CZ75 shoots even slower than the M60.
  • The M60 has the only truly large magazine of the light machine guns in multiplayer, which is odd because in earlier and later games all LMGs had large magazines as well.
  • The M60 is the only LMG that you can put a grip on.
  • The mounted M60 is one of the few weapons from the Call of Duty series that use sight and not just a white crosshair, the others being the mounted
  • M1919 on the tank in Ring of Steel in Call of Duty: World at War and the machine guns on the plane in Black Cats from the same game.
  • With the magazine expansion, you even get 200 rounds of spare ammo on the Wii instead of just the 200 normal rounds.
  • The ammo belt on the gun seems to move around and also swallows bullets all the time, but there are basically an infinite number of them and you see some even when the gun needs to reload.
  • When you buy the gold camouflage, the entire gun turns into a gold piece, except for the ammo box by the belt.
  • The M60 shares a fire sound with the Mk 48 from Black Ops II.

Call of Duty


The Call of Duty series has existed since 2003 and in addition to various spin-offs, including for the handheld systems Nintendo DS and Sony PSP, 14 major titles of the series have now been released. Ever since the first part of the series, great emphasis has been placed on the online multiplayer mode in addition to the single-player campaign, which is also reflected in the development of the shooter series. Since the first Call of Duty, World at War, which was developed exclusively by Treyarch, each part also included cooperative challenges that you could play together with friends. The latest installment, Call of Duty: World War II, also features an extended multiplayer mode that puts you and your friends in the combat zones and famous battles of World War II. Using the divisions, you’ll be able to choose between the deadly sniper and the brute armored division and support your comrades in battle. In addition, World War II also has a zombie mode “Nazi Zombies”, as in its predecessor Call of Duty: Black Ops. Face the monsters of the Third Reich and win glory and honor.