From our WIKI section
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Valorant Agent 16- Codename, Release Date & Role
We think that Agent 16 will be released on June 22. Act 2 Episode 3 came out on April 27 and brought with it the new map Breeze. Maybe it will bring a new agent as well…. This short trailer has already been quite celebrated by the fans.
Valorant: How to get the Duality Player Card
Riot Games has released a brand new Lore Cinematic and with it a free gift for all players: the Duality Player Card. Here’s everything you need to know about it and how to get the limited-time item!
Can you give away skins in Valorant?
Last month Riot treated us to Zedd skins, the Recon bundle, and up to three skin lines from the new Act. All of these weapon skins are beautiful. So beautiful, in fact, that we don’t even want to play with the old familiar weapons anymore.
Valorant Origin Skins leaked
The Valorant Origin Skin Bundle has been leaked! Valorant players can look forward to the upcoming patch 2.11, because patch 2.10 was skipped by Riot Games for unknown reasons. Now a new skin bundle called Origin has been revealed.
Patch Notes -Valorant Patch 2.11 increases your FPS
Valorant’s patch 2.11 is live! As expected, the latest update didn’t bring much in the way of changes. Here’s a quick look at the Valorant 2.11 patch notes!
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ValorantAgent
Agents are the playable characters in Valorant. Each agent belongs to one of four possible classes and has four abilities. In addition, almost every agent represents a country.
There are nineteen agents in total, although in the earliest versions of the game there were only eight. The rest were added gradually.
There are four different classes: Duelist, Initiator, Controller, and Sentinel.
Agents have one Signature Ability which they get free of charge each round.
The riot was meaning to send off the game with 12 agents, however, just 8 were accessible in the early press constructs. On March 29, 2020, a confidential occasion presented Breach. Since the Closed Beta send-off on April 7, 2020, Raze was added alongside the guide Split, bringing the Agent complete to 10. Five agents are accessible at the first send-off, with two more that can be effortlessly opened by stepping up in the game. More agents can be opened by taking Contracts and assembling XP on them.
Agents have base well-being of 100; Light Shields carry the most extreme well-being to 125 and Heavy Shields to 150.
It is the goal of the designers that another specialist be delivered around once per act. New agents require 12-15 months to create, and their plan is engaged around focuses, for example, what’s absent from the game’s current playstyles, are there any imminent thematics that present large open doors, and what’s required for better game wellbeing.
Roles
Every specialist satisfies one of four jobs, characterized by their capacities and playstyle:
- Controller agents are specialists in cutting up perilous domains to get their group in a good position.
- Duelist agents are independent fraggers who their group anticipates, through capacities and abilities, to get high frags and search out commitment first.
- Initiator agents challenge points by setting up their group to enter the challenging ground and push safeguards away.
- Sentinel agents are protective specialists who can secure regions and watch flanks, both on assailant and protector adjusts.
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