Valorant Agent 18: Skills, Role and Release Date

’s Episode 3 Act 1 launched on June 22 and added KAY/O as the 16th agent. Since Agent 17 has already been teased, let’s turn our attention to Agent 18 and what we know so far.

There are currently 16 agents in Valorant, but that number will increase to 18 by the end of Episode 3. Unless decides to leave out the agent in one of the upcoming acts, as they did in Episode 2 Act 3. Now you might be wondering – why are we discussing Agent 18 when Agent 17 hasn’t appeared yet? To put it simply: Agent 17 was revealed as Deadeye and we still know very little about Agent 18, which makes it much more interesting!

Agent 18 codename, abilities and role

Recently, Agent 18’s codename was discovered by data miners, and it is “Sprinter”.

While the final name of the agent might be different (Grenadier was actually KAY/O), the codename gives us some hints about possible abilities. Sprinting is usually not possible in tactical shooters like Valorant. In order to achieve the highest possible movement speed, players have to bring out their melee . The sprinter could be an exception to this rule and will either have no deduction for movement speed from other weapons or extra movement speed with a knife. Either that or the new agent will simply have some sort of ability that increases movement speed.

Sprinter’s role is also unclear, but currently, there is a shortage of Guardians in Valorant. Here is the distribution:

  • Duelists – 5
  • Tacticians – 4
  • Initiators – 4
  • Guardians – 3

This is all pure speculation, so take it all with a grain of salt. We won’t know 100% until Agent is officially released.

Agent 18 Release Date

Agent 18 will be coming in a couple of months. The most likely release date is October 19, because that’s when we can expect Episode 3 Act 3 to be released.

What do you guys think of Agent 18’s potential abilities? Will she become the Tracer Valorants? Let us know on Facebook and Twitter!


Agents are the playable characters in Valorant. Each agent belongs to one of four possible classes and has four abilities. In addition, almost every agent represents a country.

There are nineteen agents in total, although in the earliest versions of the game there were only eight. The rest were added gradually.

There are four different classes: Duelist, Initiator, Controller, and Sentinel.

Agents have one Signature Ability which they get free of charge each round.

The riot was meaning to send off the game with 12 agents, however, just 8 were accessible in the early press constructs. On March 29, 2020, a confidential occasion presented Breach. Since the Closed Beta send-off on April 7, 2020, Raze was added alongside the Split, bringing the Agent complete to 10. Five agents are accessible at the first send-off, with two more that can be effortlessly opened by stepping up in the game. More agents can be opened by taking Contracts and assembling XP on them.

Agents have base well-being of 100; Light Shields carry the most extreme well-being to 125 and Heavy Shields to 150.

It is the goal of the designers that another specialist be delivered around once per act. New agents require 12-15 months to create, and their plan is engaged around focuses, for example, what’s absent from the game’s current playstyles, are there any imminent thematics that present large open doors, and what’s required for better game wellbeing.

Roles


Every specialist satisfies one of four jobs, characterized by their capacities and playstyle:

  • Controller agents are specialists in cutting up perilous domains to get their group in a good position.
  • Duelist agents are independent fraggers who their group anticipates, through capacities and abilities, to get high frags and search out commitment first.
  • Initiator agents challenge points by setting up their group to enter the challenging ground and push safeguards away.
  • Sentinel agents are protective specialists who can secure regions and watch flanks, both on assailant and protector adjusts.

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