This year there are many innovations

For several years now, the career mode in has been a headache. There are still many players who feel at home here and want to lead their club to fame and fortune as a coach. The career mode has always been a home for people who need an additional, strategic component besides fast-paced games on the green field. Those who not only think about formation and moves, but at the same time want to an efficient squad with possibly limited funds – or simply want to develop their own player into a world star.

But people often complain about this mode, because EA has been putting hardly any development effort into it for years. There are always innovations, but in most cases they are superficial additions.

What about ? Here you can find out, which innovations are planned this year and what that means for the popular mode. You can also get a quick overview in the trailer:

FIFA 23 shows in detail the new career mode in the trailer

FIFA 23 shows in detail the new career mode in trailer

General innovations

As expected, the career mode in FIFA 23 is again divided into a career for managers and a career for players. Different innovations have been introduced depending on the categories. There are, however, from improvements that appear important in both variants.

Playable highlights

One of FIFA’s great strengths over more complex manager games has always been its dynamic switching between simulation and gameplay. Now it is possible to intervene almost fluently in a game that is simulated in fast forward most of the time. With FIFA 23 there will be another option. The so-called Playable highlights.

We can use the highlight to set which scenes we want to play out. For example, we can dispense with defense altogether.
We can use the Highlight to set which scenes we want to play out. For example, we can dispense with defense altogether.

This is a simulation in which we play through a certain number of game-deciding scenes per game. Instead of simulating the whole game, FIFA 23 throws us directly into the dicey situations. Thus, goal-area scenes are played through, or important standards are shot. These highlights are supposed to be generated dynamically and depend on factors like the context of the game or the strength of the teams.

Dynamic moments

Last year, more personality was brought to the game with small cutscenes in the pro locker room. FIFA 23 introduces even more of such atmospheric scenes. This time, the dynamic moments revolve around important events in the life of our player or coach. For example, there is now an animated scene when our player is called up to the starting eleven for the time. In addition, if we make a big transfer, this will also be shown in a cutscene.

Players and coaches are to be brought to life in special cutscenes.
Players and coaches are to be brought to life in special cutscenes.

A rather unspectacular but possibly helpful improvement concerns the main menu. So the menu for the career mode in FIFA 23 is said to have been made a bit clearer and they tried to reduce the time we spend navigating through the windows. But it’s best if you take a look at the new menu yourself:

The manager career

Transfer analyses

A new feature concerns the transfers we make as a manager of a club. So all purchases and sales in FIFA 23 will be evaluated by a rating. So we get an overview if this transfer was worthwhile for us (at least according to the statistics). All transfers will be graded with letters, like you know it from the . If a purchase is rated with D, FIFA tells us: This was not a good deal.

In practice, however, the system can be wrong, after all, the player could still hit like a bomb. The system also reveals how cheap we really could have gotten a player, which should improve our negotiating .

The scoring system ranges from A to F and also includes whether the player raises the scoring average of the whole team.

The score ranges from A to F and also includes whether the player increases the scoring average of the whole team.

Authentic managers

For the first time in FIFA 23 we are allowed to take on the role of a real coach. FIFA has been introducing character models for famous coaches for several years now. We can see Pep Guardiola brooding on the sidelines or Jürgen Klopp jumping for joy. Now we can also take on these great personalities in career mode. This makes it possible to transfer Kloppo or Antonio Conte to your favorite club.

We can negotiate as Guardiola, what's also new is a tension meter at the top right. If it's full, the other coach cancels the conversation.

We can negotiate as Guardiola, new is also a tension meter in the upper right corner. If it’s full, the other trainer cancels the conversation.

Better financial management

Another feature revolves around how you manage your funds. In the new finance screen, there should now be much more accurate information about how the club’s assets are made up. So you’ll know how much profit you’ve made from transfers and what part results directly from sporting successes. But there is no longer an exact distinction between transfer budget and salary budget. The information remains, you just don’t have to move a slider anymore.

The trailer summarizes which general gameplay improvements are new in FIFA 23:

FIFA 23 shows eleven minutes of gameplay improvements that PC players finally get too

FIFA 23 shows eleven minutes of gameplay improvements that PC players are finally getting

The player career

Already last year there was a big focus on the player career. This year, EA has come up with a lot again and offers new features that will make our rise to world stardom even more emotional and comprehensible.

Personality

With FIFA 23, it’s not just physical disposition that determines what our kicker is capable of. We can also now determine the mentality that characterizes him. Three different categories have been introduced for this purpose.

Depending on the behavior in the game, we get different points for the personality of our player.

Depending on the behavior in the game, we get different points for the personality of our player.

  • Maverick: These players are very ambitious and want to be in the spotlight at the end of the day.
  • Heartbeat: These players drive the game at its core and are the heart and engine of the entire team.
  • Virtuoso: These players place a very high value on soccer as an art, so they are true maestros and strive for soccer perfection.

Players can focus on one of these aspects or put several points into different personalities, in this case the style of play shapes which points are available. However, there is then always one personality that is dominant and sets the player apart. Each personality also influences skill, so Mavericks are often good at penalties or dribbling, while Heartbeats encourage short passing and ball control.

Activities off the court

In order to identify ourselves even better with our own player, FIFA 23 introduces activities off the pitch. With this it is possible to spend the high salary on all sorts of things. So we can buy a new apartment or hire a private chef.

Again and again, decisions are required that further consolidate our personality.
Again and again, decisions are required that further consolidate our personality.

Depending on the activity, the player’s personality can change. Selfish purchases like a decadent wine cellar, for example, increase Maverick points, new training equipment contributes more Heartbeat. Training performance can also improve as a result of these activities – but there should also be consequences. Maybe the trainer doesn’t like a too dissolute lifestyle.

If your player salary is too low, you can also invest money and potentially get more out of it. Or you might be unlucky and the investment doesn’t pay off.

So much for the career mode. If you’re wondering why FIFA info is only released in bits and pieces, here’s our explanation:

FIFA 23 takes the PC seriously again, but this preview doesn't

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More on the topic

FIFA 23 takes PC seriously again, but this preview doesn’t

Do these new features make sense?

Fabiano Uslenghi: For me FIFA has been interesting for years mainly because of the career mode and in particular I am interested in the coaching career. Here I had some really nice experiences, but for a long time the handling of this mode has been bugging me. FIFA 23 has again a nice list of innovations, but really few of them are useful. Ok, a prettier menu is nice and the highlights are certainly fun, but in the end these are all superficial improvements. It’s more about presentation than content. Why doesn’t something change about how the tansfer market works in general? Why does the salary of my trainer continue to be completely irrelevant? The latter could certainly have been fixed with the activities, but those are only available for players. What a pity. But now I can look like Jürgen Klopp. Yay.

The changes to the player carrer generally make a bit more of a difference, but here I think such changes to the presentation are also directly more useful, as they increase the bond with my kicker. The personality sounds exciting as well. I just wish there was finally a feature trophy to be won for coaches as well.


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