Update: After this weekend’s test rounds, many Horde players are happy about the trial of strength system. Original: Since the launch of WoW: Burning Crusade Classic, players have been complaining that the waiting times for battlegrounds on the Horde side are getting longer and longer. Now the Blizzard developers have proposed their solution.
Update from 05 July:
Over the last weekend, players of WoW: Burning Crusade Classic were able to try out the trial of strength system on the battlegrounds (see original news), and our verdict: Awesome! Definitely keep it up, Blizzard! Instead of waiting an hour, we only waited a few seconds for each battleground sign-up. Even for arena games, we had to wait longer on the weekend (around five to eight minutes). The short waiting times should not only affect the level 70 area, but also lower level areas.
However, there were also isolated criticisms: Apparently, some players very often met fixed BG groups that wanted to get as much honor out of the weekend as possible, and were without a chance with their randomly assembled team. The wish of those concerned: Those who sign up for Battlegrounds with a full group should meet other groups first and foremost.
How were your PvP experiences over the weekend? Should Blizzard enable the trial of strength system throughout? Tell us in the comments!
Original news from 02 July:
We had reported on this a little more than a week ago: Honor farming in WoW: Burning Crusade Classic is the horror – at least for the Horde side. The waiting times are so long that you have to do an enormously elaborate grind just to earn individual PvP parts like the better PvP gem or hardening items for the non-set slots. If you want to earn all honor parts, you have to enter the rank 14 grind spheres from WoW. (buy now ) Classic before.
The feedback from the community has not passed Blizzard by. In the official WoW forum, community manager Kaivax presented the developers’ attempt at a solution a few hours ago. Here is the most important info from the rather long post.
- Blizzard is introducing the Trial of Strength system on the live servers, allowing Horde vs Horde and Alliance vs Alliance Battlegrounds respectively.
- You can still queue up for battlegrounds as usual, and the player search will first try to find a match for you against the opposing faction. If that doesn’t work out in a short time, you will be matched against a team from your faction.
- As usual, you will receive rewards such as honor and reputation.
- Blizzard is still considering whether one side should be given masks and tabards of the opposing faction to simulate a military training maneuver.
- The trial of strength system is not to be available in Alterac Valley, “because it’s never been part of the power testing. Also, it would be pretty weird to have a team fighting side-by-side with a giant crowd of opposing NPCs.”
- This is a test that will run on the live servers over the weekend. At the scheduled maintenance on July 7, the developers plan to return the player search to its normal configuration and get to work on the analysis.
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What do you guys think of this solution to the queuing problem? Tell us in the comments!
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