The most popular agents in Valorant Patch 2.08

Agents, we have a mission! Find out who are the most popular agents in Patch 2.08. We take a look at all of Valorant’s leagues and reveal the top 7 agents in Patch 2.08. Let’s dive into the stats and see which agent is at the top of the meta.

The agent meta in Valorant is constantly changing. nerfs and buffs agents with every patch. The most popular agents have changed in patch 2.08. Since VCT stage 2 just ended, a new meta report is more than overdue.

The most popular in Valorant Patch 2.08

Top 7 Agents in Valorant Patch 2.08

If we look at the meta in terms of pick rate, we see that the 3 agents lead by a wide margin. Sage, Reyna and Jett are your most picked agents in patch 2.08.

  1. Top 7 Agents:
  2. Sage: 78.7%
  3. Reyna: 66.5%
  4. Jett: 60.9%
  5. Raze: 47.6%
  6. Omen: 44.9%
  7. Sova: 37%
  8. Killjoy: 33.6%

Agents Patch 2.08 Ranked by Win Rate:

Top 7 Agents Valorant Patch 2.08

The patch 2.08 meta by Win Rate tells a very different story for the agent pick rate. So, the exact numbers for 2.08 aren’t completely out yet. What we can say, though: A big shift in the Valorant meta is already underway.

Top 7 Agents:

  1. Killjoy: 51.5%
  2. Reyna: 50.9%
  3. Sage: 50.7%
  4. Raze: 50.7%
  5. Jett: 50.2%
  6. Viper: 50%
  7. Brimstone: 49.9%

Killjoy, Renya, and Sage all have a similar Win Rate, but Jett falls a few spots out of the top 5 compared to her pick rate. This means that Jett gets picked often, but with little success.

The Agent Meta Rundown:

  • Top Agents in Patch 2.08: Reyna and Sage.
  • Key Agents: Viper and Killjoy
  • Take Jett if you feel safe on him!

By the way, Viper’s popularity has also skyrocketed with her latest changes. And Killjoy looks strong as well with the best win rate of all agents. So expect the meta to shift slightly as well, with Breeze added to the card pool, and that will probably affect every agent’s pick rate.

With the next patch, we will once again give you an overview of the pick rates in patch 2.09. Until next time, Agent!

ValorantAgent


Agents are the playable characters in Valorant. Each agent belongs to one of four possible classes and has four abilities. In addition, almost every agent represents a country.

There are nineteen agents in total, although in the earliest versions of the game there were only eight. The rest were added gradually.

There are four different classes: Duelist, Initiator, Controller, and Sentinel.

Agents have one Signature Ability which they get free of charge each round.

The riot was meaning to send off the game with 12 agents, however, just 8 were accessible in the early press constructs. On March 29, 2020, a confidential occasion presented Breach. Since the Closed Beta send-off on April 7, 2020, Raze was added alongside the Split, bringing the Agent complete to 10. Five agents are accessible at the first send-off, with two more that can be effortlessly opened by stepping up in the game. More agents can be opened by taking Contracts and assembling XP on them.

Agents have base well-being of 100; Light Shields carry the most extreme well-being to 125 and Heavy Shields to 150.

It is the goal of the designers that another specialist be delivered around once per act. New agents require 12-15 months to create, and their plan is engaged around focuses, for example, what’s absent from the game’s current playstyles, are there any imminent thematics that present large open doors, and what’s required for better game wellbeing.

Roles


Every specialist satisfies one of four jobs, characterized by their capacities and playstyle:

  • Controller agents are specialists in cutting up perilous domains to get their group in a good position.
  • Duelist agents are independent fraggers who their group anticipates, through capacities and abilities, to get high frags and search out commitment first.
  • Initiator agents challenge points by setting up their group to enter the challenging ground and push safeguards away.
  • Sentinel agents are protective specialists who can secure regions and watch flanks, both on assailant and protector adjusts.

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