The best valorant agents for each class

’s tactical shooter came out over a year ago, and in that time numerous agents have been added. The agent in now totals 16, but they aren’t evenly distributed among the four classes. Today we take a look at the best in each class.

What really sets Valorant apart from other competitive shooters is its solid mix of gunplay and skills. Some would call Riot’s title a cross between and , and they’re not necessarily wrong. Heroes in Overwatch have a specific role, abilities, and their own weapons. In Valorant, all weapons are available to everyone, so what really defines your strategy are the abilities of the agent you choose. Unfortunately, not all agents are created equal.

The best Valorant agents for each class

There are four classes in Valorant:

  • Duelist
  • Tactician
  • Initiator
  • Guardian

So what is the role of each class?

  • Duelists excel in firefights and usually take the initiative when attacking.
  • Tacticians are good at isolating an area of the map with utility while providing crowd control.
  • Initiators can force the enemy team to retreat and make room for their own team.
  • Guardians focus on the defensive aspect of the game and provide their team with information.

Without further ado, let’s take a look at the best Valorant Agents for each class.

Best duelist

Jett

Since the closed beta, Jett has been one of the favorites. Her abilities give players unmatched mobility and reward you for kill streaks. Her smoke may be mediocre, but at least she has one – unlike the other Duelists. Jett’s Ultimate is still one of the best in the game in terms of offense, and she’s the best agent if you want to use the Operators.

Best Tactician

Viper

She used to be garbage, but look at where the buffs have taken her. Viper has to manage resources, but once you get to grips with that, she’s pretty easy to use. She has access to a reusable smoke, a molly, and a wall that can cut the map in half. Then there’s their Ultimate, which is ideal for holding a location.

Best initiator

Sova

Similar to Jett, Sova has enjoyed great popularity for a year now, and we doubt that will change. He’s Russian, he’s efficient, and he’s fun to play. Sova’s equipment allows him, better than anyone else, to gather information and drive enemies out of hiding. Breach, for example, is only good at scaring enemies away.

Best Guardian

Sage

Sage is the most beginner-friendly agent in Valorant. She is the only agent on the roster who can provide consistent healing to teammates, and the only one who can bring back a fallen ally. Even after numerous nerfs, her abilities are still top-notch and the wall is as annoying as ever.

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ValorantAgent


Agents are the playable characters in Valorant. Each agent belongs to one of four possible classes and has four abilities. In addition, almost every agent represents a country.

There are nineteen agents in total, although in the earliest versions of the game there were only eight. The rest were added gradually.

There are four different classes: Duelist, Initiator, Controller, and Sentinel.

Agents have one Signature Ability which they get free of charge each round.

The riot was meaning to send off the game with 12 agents, however, just 8 were accessible in the early press constructs. On March 29, 2020, a confidential occasion presented Breach. Since the Closed Beta send-off on April 7, 2020, Raze was added alongside the guide Split, bringing the Agent complete to 10. Five agents are accessible at the first send-off, with two more that can be effortlessly opened by stepping up in the game. More agents can be opened by taking Contracts and assembling XP on them.

Agents have base well-being of 100; Light Shields carry the most extreme well-being to 125 and Heavy Shields to 150.

It is the goal of the designers that another specialist be delivered around once per act. New agents require 12-15 months to create, and their plan is engaged around focuses, for example, what’s absent from the game’s current playstyles, are there any imminent thematics that present large open doors, and what’s required for better game wellbeing.

Roles


Every specialist satisfies one of four jobs, characterized by their capacities and playstyle:

  • Controller agents are specialists in cutting up perilous domains to get their group in a good position.
  • Duelist agents are independent fraggers who their group anticipates, through capacities and abilities, to get high frags and search out commitment first.
  • Initiator agents challenge points by setting up their group to enter the challenging ground and push safeguards away.
  • Sentinel agents are protective specialists who can secure regions and watch flanks, both on assailant and protector adjusts.

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