Rocket League players love trading. So much so that some of the sums Rocket League items are traded for exceed several months’ salary. TW Items? Get rid of them… we’re talking about bigger fish here.
Games, especially competitive games, are about more than just playing these days: Gaming is about flexing: Gear, Status, Money. Rocket League is no different, and since the game is free to play and has a million players a day, the economy of in-game commerce has only increased. Want to get rich? Try your hand at the Rocket League market. There are a number of items that fetch money, but we’ve listed the 5 most expensive items in Rocket League for you here.
Yes, yes, you have your Titanium White Dracos or TW Octane and, yes, they’re worth a penny. You can’t deny that, it’s pretty special. And if you have one, hey, you’re special too. Good for you. But this Top 5 list is about the top of the pops. The big names. The stuff our interns can’t afford.
As a measuring stick, we’ll take the official Rocket League website and its credit packages. Here, at the most generous conversion rate, 6500 credits are worth $50. Converted, that is:
- $1 = 130 Credits
- $10 = 1300 Credits
- $100 = 13000 Credits
- $1000 = 130,000 Credits
- $10000 = 1,300,000 Credits
#5 – Striker White Apex
Striker White Apex – Wheels, baby. White Wheels. Striker Wheels. Apex Wheels. A star pattern and the white shiny surface distinguish these wheels. Similar to the Titanium White Apex Wheels, but these added embellishments make all the difference: The Titanium White Apex wheels can be purchased for 40-50k, but the Striker White Apex… these bad boys cross the table for about 80k on any platform. That’s $615, not bad. But we’re just getting started.
– No. 4 – Gold Cap
Gold Cap – An alpha reward that is given to alphas. Therefore, of course, it is very rare. If you want to look fresh in Gold, you’ll need to spend around 100,000 on PC, 150,000 on Xbox, and up to 200,000 credits on PS4. On PS4, that would be $1500 for an in-game hat of digital gold. Yup…
– No. 3 – Goldstone
Gold is expensive, so it shouldn’t be a surprise to see another gold item here. In real life, rich people are adorned with gold watches and teeth, and in this league with rocket cars? they are gold wheels. The Goldstone Wheels are another alpha reward. Damn… I bet you wish you played the alpha now too, don’t you? It’s hard to estimate how expensive this item is, but it’s between 300,000 and 400,000 for Xbox One and PC. On PS4 you can get it a little cheaper, for 100,000, so at worst the Goldstone wheels are worth $770 and at best $3000.
– No. 2 -Gold Rush
Gold Rush – more gold because everyone loves Gooooooold. Another alpha item and a super limited edition given to the alpha testers. Yes, the real OGs. Prizes range from 400,000 to 1 million credits, so let’s settle for 700,000 to calculate. That’s… 5400 dollars. Ok… I wish someone had told me earlier that I could pay off my tuition with Rocket League Items….
No. 1 – White Hat
The White Hat is only awarded to players who report significant security vulnerabilities at Psyonix. More specifically, to get the White Hat, you need to hack into Rocket League and then tell Psyonix about it so they can boost their immune system. A friend hack…you know, the usual….
Rocket League Explained – Car-football for Dummies
Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.
Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.
Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.
Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.
The Rocket League ABC
In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.
50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.
Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.
Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.
Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.
Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.
Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.
Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.
Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.
ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.
Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.
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