The 5 coolest items from the Rocket League Pass – Season 2

Last Wednesday started in – Season 2, the theme: 80s music… or something like that. Included is a custom soundtrack by EDM artist Kaskade, which makes the speakers and colors of the new stadium pulse to the appropriate beat. Of course, the second Pass is not to be missed. For just under 10 euros, you can get the premium variant and dust off special rewards on a whole 90 levels. We’ve picked out the 5 coolest ones. Let’s go!

1. R3MX GMT: The best comes at the end. If you reach level 70, you get the tuned version of the new Rocket car. Even if you have to gamble a lot for it, it’s worth it! (Source: Psyonix)

2. Riser Goal Explosion: Want a new goal explosion? The Riser Explosion is available from level 68 for all Rocket Pass owners and looks absolutely fantastic. In terms of style, it’s almost reminiscent of the new Cyberpunk 2077 (Source: Psyonix).

3. R3MX Anthrophobe: The animated paint job for the R3MX is a pulsating… something of different shapes and colors. Better don’t look at it for too long, it can make you sick. (Source: Psyonix)

4. Woofer Wheels: In keeping with the theme of the second Rocket League – Season , level 64 features these animated speakers as wheels for each car. Best of all, they pulse to match the arena’s running beat. (Source: Psyonix)(Source: Psyonix)

5. Salty Fries: “One French Fries with Mayo Please!” The pack of fries as a roof top is already available at level 15 for all Rocket Pass owners. Extra salty, too, of course, in keeping with the Rocket League community. (Source: Psyonix)

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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