Hellion Description A fast expansion-raiding unit and anti-Melee unit when transformed into Hellbats. With a line of effect attack, the same range as a Marine's attack, Hellions excel at fighting in Choke Points on maps. With a very slow cooldown on attack and fast movement speed, this unit requires a... read more
Ghost GHOST DESCRIPTION Ghosts represent the pinnacle of Terran evolution and physical conditioning. These individuals are born with enormous psionic potential, which is why they are recruited by the government for further training and quarantined while they are still children. Channeling their psionic energies allows Ghosts to greatly increase their... read more
Banshee BANSHEE DESCRIPTION The Terrans have conducted numerous experiments with aircraft intended for use in air-to-ground attack. Many of the efforts came to a dead end and were eventually abandoned: guns for landing ships, remote-controlled semi-autonomous drones, and flying artillery platforms, to name a few. The constant compromises eventually led... read more
Siege Tank SIEGE TANK DESCRIPTION The Crucio is the League's successor to the hugely successful but outdated Arclite Siege Tank. The Arclite was renowned within the Confederacy for its devastating firepower and unwavering position and advance tactics. Originally conceived as a defensive cannon and last line of defense, the Siege... read more
War Prism WAR PRISM DESCRIPTION For thousands of years, the protoss have studied the nature of space and time. Through their meticulous research work and elaborate experiments, their scientists succeeded in unlocking many of the mysteries of the universe. Eventually, using psionic manufacturing processes, the Protoss created an artificial consciousness... read more
Immortal IMMORTAL DESCRIPTION Prior to the loss of Aiur, experienced Protoss fighters injured in battle had the option of transplanting themselves into a Dragoon exoskeleton to further serve their people. Few of the old Dragoons exist today. The sacred shrine used to create the Dragoons was overrun by the Zerg... read more
Carrier CARRIER DESCRIPTION The gigantic carriers serve as bases of operations for the commanders of the Protoss fleet. Armed with heavy armament and powerful shields, Protoss carriers are capable of breaching any enemy blockade, deploying swarms of automated interceptors to engage key enemy targets. Maneuverable and fully computer controlled, these... read more
Sentry Description The Sentry is an unusual Protoss spell-casting unit produced from the Gateway after the Cybernetics Core has been built. The Sentry's spells are very powerful: Force Field, Guardian Shield, and Hallucination. These spells — Force Field in particular - are considered essential capabilities in almost all Protoss strategies.... read more
Probe Description The Probe is the Protoss worker. It harvests Resources, has a low-powered ranged attack (with a range of one), and can build any Protoss building. All buildings other than a Pylon, Nexus, and Assimilator must be built within power range from a nearby Pylon. Unlike the Terran SCV,... read more
Phoenix PHOENIX DESCRIPTION The Phoenix is a fast and deadly starship that is increasingly replacing the older Scouts and Corsairs as fighters. Phoenix patrols are a common sight, especially at the limits of their territory, where they seek out and repel any threat from space. The Phoenix's twin ion blasters... read more
Phase Glider PHASE GLIDER DESCRIPTION The reunion of the Aiur protoss and the dark templar was a difficult time for both sides. Overcoming centuries of fear and mistrust that had built up after the exile of the dark templar was no easy task. The unification of technologies that had developed... read more
Mothership MOTHERSHIP DESCRIPTION The Protoss Motherships are massive spacecraft developed centuries ago during the Protoss Golden Age of Expansion. As command ships, they would escort vast fleets of Protoss explorers into the dark depths of space and home safely. Those days are long gone. The remaining motherships later became Protoss... read more
COLOSSUS DESCRIPTION The Towering Colossus is a robotic unit developed by the Protoss, dating back to the bloody conflicts of the Kalath Intercession. He strides across the battlefield on his four long legs, which give him an extremely high degree of mobility. Thanks to its enormous size, this machine can... read more
High Templer HIGH TEMPLAR DESCRIPTION The High Templar are - Season ed veterans of the Protoss armies. They are respected and revered throughout the Protoss Empire for their bravery and skill. The Templars are always wary of threats. While there is nothing that surpasses the strength, speed, or ferocity of... read more
HETZER DESCRIPTION The dark templar are a group of protoss who refused to subordinate their individuality to the overarching psionic community of the Khala. Long ago they were banished from Aiur, the homeworld of the Protoss. They eventually found a new home on the distant planet of Shakuras. Without the... read more
Dark Templar DARK TEMPLAR DESCRIPTION The Dark Templar are a group of powerful psionic warriors whose ancestors were banished from the Protoss homeworld of Aiur over a thousand years ago. The reason was their refusal to submit to the teachings of the Khala and the common mind shared by all... read more
Berserk Prerequisites: Research Charge in the Twilight Circle Allows Berserkers to intercept nearby enemies. At the same time increases the movement speed of Berserkers. This ability can only be used every 10 seconds. It is particularly effective against ranged fighters. BERSERK DESCRIPTION For millennia, the Templar caste has defended the... read more
Observer Detector This unit can detect cloaked or burrowed units, as well as hallucinations. Permanent camouflagePermanent Camouflage The observer is permanently cloaked. Gravity BoosterGravity Booster Increases observer movement speed. OBSERVER DESCRIPTION These small drones are used for exploring large areas of wasteland, or for observing and recording combat operations for... read more
Archon ARCHON DESCRIPTION Each Protoss possesses a level of psi abilities rarely found in, say, Terrans. The Protoss of the Templar caste devote their lives to the art of war and, consequently, to perfecting their powerful abilities. Only the most experienced individuals, devoted to the teachings of the Khala, can... read more
Surtur Cerebrate: Kagg Estimated Size: 2,600,000 Primary Role: Heavy Support Breed Color: Blue Should the Jormungand brood fail to achieve an outright victory over an enemy, the Surtur brood will enter the scene. Named after the fiery titan of destruction from Norse mythology, the Surtur spawn are unleashed on remaining enemy... read more
Jormungand Cerebrate: Araq Estimated Size: 3,000,000/all tribes Primary Role: First Support Unit Breed Color: Crimson The Jormungand Brood is one of the Zerg's most potent attacking powers. These fighters are usually deployed after Garm's preparatory surprise attacks, nipping any further resistance to the swarm in the bud. Jormungand relies on numerical superiority... read more
Garm Cerebrate: Zasz Estimated Size: 10,000/various tribes Primary Role: First Assault Unit Breed Color: Orange Named after the fierce hellhound of Norse mythology, Garm strikes with incredible speed and brutality. Members of this brood excel at lightning attacks that overwhelm enemy defensive formations. Zasz, the highly skilled cerebrate of this breed, loves... read more
Baelrog Cerebrate: Gorn Estimated Size: 6000 Primary Role: Terror Squad Brood Color: White The Baelrog Brood are made up of the most fearsome of all Zerg warriors. Ferocious and bloodthirsty to the max, the Baelrog spawn are often used to strike fear into the hearts of enemy combatants. With their usual tactics... read more
Fenris Cerebrate: Nargil Estimated Size: 5500/various tribes Primary Role: Hunter Swarm Brood Color: Green Known for their excellent tracking abilities, the Fenris Brood are often called upon to hunt down escaped Brood creatures and roaming swarm enemies in inaccessible terrain or in the endless deep to hunt of the universe. The... read more
Tiamat Cerebrate: Daggoth Estimated Size: 6,500,000 / all tribes Primary Role: Command Fleet Brood Color: red Tiamat is the largest and most powerful Brood race within the extended swarm. It is believed that the Overmind resides here, protected deep within this living fleet. The most evolved overlords and queens run Tiamat's rigid... read more
Kel-Morian Combine Commander : General Mah Sakai Description : Mining Coalition / Renegade Pirate Group Base of Operations : Moria Militia Color : Green The Kel-Morian Combine is made up of two powerful organizations: the Kelanis Guild and the Morian Mining Coalition. These two factions, both of which have shady ties to the Confederacy, have... read more