Zergling
The wild little Dunewalkers of the Zz’gash sand world were admitted to the swarm to serve as scouts and attack troops of the first wave. While little more than wild animals, Zerglings work well together under the command of larger Zerg warriors. The voracious Zerglings are very fond of tearing their foes to pieces with the help of their razor-sharp curved claws and fangs. Because the Zergling genetic code is so easy to duplicate, a single larva can split into two separate Zerglings.
hit points | 35 |
Needed | Incubation Slime Pool |
armament | Nab |
task | Light Assault Warrior |
Type | soil unit, biological |
attack type | floor |
armor type | easy |
Damage | 5 |
ZERG
General Information
The Zerg are arguably the youngest race in the Starcraft universe, but as suddenly as they appeared, so rapidly did their numbers and power grow. With sharp claws, teeth and tusks, these savage beasts charge at their opponents and fight to the death without rhyme or reason. This boundless brutality and great willingness to sacrifice, combined with their large numbers, makes almost every opponent tremble.
Even though the organic building structures grow out of order and the attacks of the zerg hordes seem unplanned, it is known that they are commanded by a powerful being – the Overmind – with the help of psi powers. Since the Overmind is under Terran control, its most powerful creation – the assimilation Sarah Kerrigan – has seized command of the swarms.