Sentry
Description
The Sentry is an unusual Protoss spell-casting unit produced from the Gateway after the Cybernetics Core has been built. The Sentry’s spells are very powerful: Force Field, Guardian Shield, and Hallucination. These spells — Force Field in particular – are considered essential capabilities in almost all Protoss strategies.
In addition to their spells, Sentries have a primary attack that is capable of hitting both air and ground targets, although their damage output is rather weak; consequently, as with most spell-casters, it is usually considered a support unit and not a primary damage-dealer. The Sentry’s spells are extremely useful throughout the game, despite its early position on the tech tree, making this unit an excellent complement to almost any army composition.
hit points | 40 |
Sign | 40 |
energy | 200 |
Production facility | warp node |
armament | particle beam |
task | attack support |
Type | ground unit |
attack type | ground, air |
Damage | 6 |
PROTOSS
General Information
With their advanced technologies, the Protoss manage to spread fear and terror throughout the Starcraft universe. A variety of different combat robots, as well as some specially trained fighters who possess psi powers, are available to the Protoss in their battles against other forces. However, these also have their price, the training of fighters and upgrading with robots, not only devours vast amounts of resources, but also costs a lot of time.
The Protoss are considered the oldest and most developed race, but their old culture also has disadvantages. The Protoss naturally see themselves as autocrats and do not adapt to the new dangers, they remain in their rigid caste system and preserve the strict hierarchy in their culture at all costs.