Probe
Description
The Probe is the Protoss worker. It harvests Resources, has a low-powered ranged attack (with a range of one), and can build any Protoss building. All buildings other than a Pylon, Nexus, and Assimilator must be built within power range from a nearby Pylon. Unlike the Terran SCV, the Probe does not have to keep working on a building being warped in, and instead can go do other tasks such as build more buildings or harvest resources. Two factors that set apart the Probe from its Terran and Zerg counterparts are its regenerating Psi Shields and its quick acceleration. Shields play a very large role in the scouting and harassment abilities of the Probe, as a skilled player can avoid pursuing units(such as Zerglings or Marines) well enough that any damage to the shields will be quickly restored. The Probe’s faster acceleration when compared to Drones or SCVs gives it an additional advantage in regards to longer lifespan in the opponent’s base. Other common uses stemming from these attributes are delaying Hatchery/Pool placement and harassing building SCVs.
hit points | 20 |
Sign | 20 |
Production facility | nexus |
armament | particle beam |
task | resource gatherer |
Type | ground unit |
attack type | floor |
armor type | easy |
Damage | 5 |
PROTOSS
General Information
With their advanced technologies, the Protoss manage to spread fear and terror throughout the Starcraft universe. A variety of different combat robots, as well as some specially trained fighters who possess psi powers, are available to the Protoss in their battles against other forces. However, these also have their price, the training of fighters and upgrading with robots, not only devours vast amounts of resources, but also costs a lot of time.
The Protoss are considered the oldest and most developed race, but their old culture also has disadvantages. The Protoss naturally see themselves as autocrats and do not adapt to the new dangers, they remain in their rigid caste system and preserve the strict hierarchy in their culture at all costs.