Hel’s Angels
A group of pirates named after the Norse goddess of death who scour the League trade routes for easy prey. Their experience in aerial combat sometimes earns them big money in the form of a mercenary contract.
Troop strength: 2 elite Vikings
Vital values: +45% hit points, +40% damage
Training location: Mercenary Quarters
Limit per mission: 2 squadrons
Cost: 45,000 credits
TERRAN
General Information
The Terrans can neither boast impressive technologies nor unbeatable masses, they seem to be the least dangerous race in the Starcraft universe. However, this is also their strength, often underestimated by the enemy, they can attack from ambush and thus take advantage of the surprise effect. The Terran forces are often formed from prisoners who want to shorten their sentence. These fighters, assigned to the infantry, are often poorly trained, but have an iron will to fight. Smaller war machines, such as the infamous tanks, are often used to support the foot troops.
The Terrans’ greatest enemy seems to be the Terrans themselves: Shattered by internal conflicts and wars, the Terrans have never been able to form a cohesive army to reach their full potential.