Starcraft Factions – Sargas

Sargas

sargasCaste : Templar
Position : Assassin
Tribal Color : Black

The notorious Sargas have made a rather unstable agreement with the Judicator Conclave. Much like the Venatir before them, the Sargas constantly struggle to shake off the limitations the Khala places on their tribe. Obsessed with the need to maintain their own “free will” and tribal identity, the Sargas only offer to help when it suits their plans. The Conclave found that the Sargas are absolute masters of the art of killing. No one was surprised, therefore, when members of this tribe were declared official assassins for the Protoss, adept at wiping out all dissidents and enemies with the inherited grace and inimitable ease of their hunter race. Remarkably,

Protoss Tribes

Although the Khala demand that the Protoss abandon their old tribal communities and accept the new castes of Judicators, Templars and Khalai, many still cling to the customs and relics of the old traditions. The various tribes remain intact only to serve as a cautionary reminder of the mistakes of the old Protoss. With the rise of the Judicators as the ruling caste over all Protoss, the old dilemma of separatist tendencies and tribal claims is no longer a threat to the community as a whole. The most important aspect that has survived from ancient times is that each Protoss tribe has its own unique skin color, which can range from mottled grays to a deep blue.

Judicator Caste
Ahra
Shelak

Templar caste
Akilae
Sargas
Auriga

Khalai caste
Furinax

Terran Factions

History | Protoss Tribes | Terran Factions | Zerg Races
Each of the various Terran military factions benefits from the advanced hardware and weaponry produced by the colonies in the Koprulu sector. Numerous factions modify their weapons based on the particular characteristics or preferences of their fighting troops. Most Terran tanks, aircraft, and war machines were developed and produced by private corporations, but the plans and technical blueprints for them have since been stolen, smuggled out, and bartered away, ending up in the hands of scientists from a wide variety of political factions and groups.

The Confederation of Terra
Omega Squadron “The Skull Legion
Nova Squadron
Alpha Squadron “The Blood Hawks
The Pirate Militias
The Sons of Korhal
The Protectorate of Umoja
The Kel Morian Combine

Zerg Races

Little is known about the various races that make up Zerg swarms. Terran scientists have begun to document and classify some of the larger races that have ravaged their colonies. What seems clear is that each particular race/breed is descended from a unique Cerebrate that carries out the commands of the Overmind. Each cerebrate has the power to its own brood to carry out its tasks. While it is difficult to distinguish one brood from another, Terran scouts believe they have found that they vary in functionality and purpose. It is considered proven that certain races work so closely together as if they were intertwined extensions of a larger tactical force. Terran researchers have given the races names of monsters from ‘ancient Earth’ mythology.

The Command Wing

  • Tiamat
  • Fenris
  • Baelrog

Primary attack units

  • Garm
  • Jormungand
  • Surtur