Pirate Militias
The operations of the pirate militias are not under the control of the Confederacy. As outlaws, they raid and devastate neighboring worlds and distant colonies. Many of the pirate groups have large, self-sustaining armies that support their finances by exploiting the vast resource fields found within the sector on numerous worlds. These pirates have little respect for the colonies they rob or the worlds whose resources they destroy. They are in constant struggle not only with each other, but also with the Confederacy, which threatens to put a stop to the ruthless operations of the pirates at any time.
Protoss Tribes
Although the Khala demand that the Protoss abandon their old tribal communities and accept the new castes of Judicators, Templars and Khalai, many still cling to the customs and relics of the old traditions. The various tribes remain intact only to serve as a cautionary reminder of the mistakes of the old Protoss. With the rise of the Judicators as the ruling caste over all Protoss, the old dilemma of separatist tendencies and tribal claims is no longer a threat to the community as a whole. The most important aspect that has survived from ancient times is that each Protoss tribe has its own unique skin color, which can range from mottled grays to a deep blue.
Judicator Caste
Ahra
Shelak
Templar caste
Akilae
Sargas
Auriga
Khalai caste
Furinax
Terran Factions
Starcraft History | Protoss Tribes | Terran Factions | Zerg Races
Each of the various Terran military factions benefits from the advanced hardware and weaponry produced by the colonies in the Koprulu sector. Numerous factions modify their weapons based on the particular characteristics or preferences of their fighting troops. Most Terran tanks, aircraft, and war machines were developed and produced by private corporations, but the plans and technical blueprints for them have since been stolen, smuggled out, and bartered away, ending up in the hands of scientists from a wide variety of political factions and groups.
The Confederation of Terra
Omega Squadron “The Skull Legion
Nova Squadron
Alpha Squadron “The Blood Hawks
The Pirate Militias
The Sons of Korhal
The Protectorate of Umoja
The Kel Morian Combine
Zerg Races
Little is known about the various races that make up Zerg swarms. Terran scientists have begun to document and classify some of the larger races that have ravaged their colonies. What seems clear is that each particular race/breed is descended from a unique Cerebrate that carries out the commands of the Overmind. Each cerebrate has the power to build its own brood to carry out its tasks. While it is difficult to distinguish one brood from another, Terran scouts believe they have found that they vary in functionality and purpose. It is considered proven that certain races work so closely together as if they were intertwined extensions of a larger tactical force. Terran researchers have given the races names of monsters from ‘ancient Earth’ mythology.
The Command Wing
- Tiamat
- Fenris
- Baelrog
Primary attack units
- Garm
- Jormungand
- Surtur