Starcraft could (and should!) benefit

I like real-time strategy! Currently maybe not as much as I used to, but still enough that I’m happy with Announcement of the upcoming deal between Microsoft and Activision Blizzard. first wished for the revival of a franchise: . While I may not have played Starcraft all that much, as their was more of a battle for Middle Earth Mack, I think the universe is absolutely fantastic.

Three factions constantly fighting each other while being fantastically balanced (in terms of gameplay) so that no one has the upper hand for long, that’s quite a statement. I think there is hardly any RTS game that is as well balanced as Starcraft. (buy now 29,90 € ). And there is, apart from the Mass Effect universe, no other sci-fi universe that I find so appealing – and so blatantly neglected. After all, Mass Effect still has life in its bones with Andromeda, Legacy Edition, and current work on a fourth installment (a real fourth installment), while Starcraft doesn’t even flinch if you poke it with a stick.

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Starcraft 2: The game of three expansions

Starcraft, after the original game and the Brood War expansion, felt like nothing more than a plaything of Blizzard’s missteps. So really, after it was announced that Starcraft 2 was actually made up of three parts, Wings of Liberty, Heart of the Swarm, and Legacy of the Void, wasn’t the furnace already off for fans?

Because you paid full price for each of those games. The campaign kept you busy for maybe seven to eight hours, and if you weren’t into Commander mode or ladders in general, you were waiting for the next full-price story expansion. I thought that was pretty strange and overdone back in 2010, 2013, and 2015, but okay.

And then in 2017, when Starcraft 2 esports were perhaps no longer in their fullest bloom, but still respected, came the remaster of Starcraft. Blizzard then decided to raise two leagues in parallel. Aside from the fact that, like Hearthstone, it was already becoming confusing which Esport tournament to follow at any given time, Starcraft and Starcraft 2 are completely different games with their own dynamics. Of course, veterans went back to the first part. Some stuck with part 2. And so it all frayed more and more until we arrive at today’s date and Starcraft esports almost nobody cares about these days. It’s such a shame that the series and the brand has been so fallow for years!

How about a new Starcraft RTS?

Why there may well be a chance for Starcraft that Microsoft may buy Activision Blizzard (if the deal is waved through)? Because Microsoft, unlike Blizzard and Activision, has only recently proven how to respectfully deal with the genre, namely with Age of Empires 4. It’s not perfect and the speed of patches is slow. But that’s nothing compared to Blizzard’s absolute Warcraft 3 Reforged disaster.

Age of Empires 4 didn't pull the RTS genre out of its slump, but it does a good job.

Age of Empires 4 may not have brought the RTS genre out of its crisis, but it does a good job.

Source: PC Games Hardware

A lot of promises were made, and then the game was half-heartedly implemented, supposedly for cost reasons – the people at Blizzard had clearly made a mistake, and then the backers were breathing down their necks, too. It’s actually a good thing that Starcraft Remastered didn’t have to withstand such blatant pressure, but for many Blizzard fans, Starcraft is “just” Warcraft’s little sister in terms of the RTS universe anyway.

How about a Starcraft game … without RTS?

There have been several attempts in the past to get more out of Starcraft than just real-time strategy. There were the action sequences embedded in Starcraft 2 with Nova’s secret missions; missions that appealed mostly to fans who still crave a Starcraft Ghost today.

And there were various first-person shooter ambitions, with which those responsible at Blizzard probably wanted to fish primarily in the target group waters of Battlefield, Battlefront and Call of Duty. Project Ares was the name of the Starcraft shooter, which was reportedly discontinued in favor of work on 2 and Diablo 4. The Terrans would probably have been playable. Those assets, after all, won’t have been thrown away by the folks at Blizzard, and if one day the guys at Microsoft come around the corner and find them … maybe they’ll want to do something with them. However, we all, including me because I’m a big fan of the Starcraft shooter idea, have to realize that: Microsoft also has the sci-fi shooter Halo, even if that’s lost popularity in the meantime.

To back this up with an experience from my past: When Computec more or less took over my former employer, there was no question whether PC Powerplay should continue to run alongside Computec’s PC magazine offerings PC Games and PC Action. So Microsoft will take a close look at what they want to do with which Activision Blizzard brands – and whether games could cannibalize each other in terms of target audience.

My dream of World of Starcraft

I will probably never bury my little dream of an MMO in the universe of Starcraft. I liked the very fresh and SciFi Wildstar too much for that and I also played SWTOR for quite some time. I simply like SciFi and find it a pity that there is currently no MMO, or maybe just a single player game, that does justice to western gaming gourmets and wants to bring me closer to the wild and ruthless world of Starcraft with all its Zerg, Terrans and Protoss.

Yes, one or the other will now say that I could also play Warhammer, because Starcraft is known to have borrowed a lot from Warhammer. Yes … But I don’t ^^ I want Starcraft 😀 And I see a chance for Microsoft to get the brand out of Activision-Blizzard-banishment and make something out of it again. The chance isn’t huge, I realize, because real-time is generally rather less popular right now. But it’s there! Or what do you think?


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