Epic Games has announced the development of the original Fortnite “Save the World” is finished at its core and updates will now come less frequently. Players feel like: that’s it, we’ve been buried like Paragon by Epic. Twitch streamers announce their departure, some even cry.
This game is what it’s all about: Fortnite: Save the World was released on July 25, 2017 for PC, #PS4 and #Xbox One as a purchase title. This was originally supposed to be the flagship game of Unreal Engine 4, but then remained lost for a long time. When it finally appeared, it was able to trigger a hype for a short time in the summer slump of 2017, but it quickly died down.
It’s a 4-player survival co-op game in which you can collect loot and build forts during the day (a “fort”), ultimately stopping a horde of monsters at night (nite) who want to tear down your fort. The name Fortnite results from this game principle.
Hundreds of zombies and a fort: this is Save the World.
However, almost immediately after the launch of ” Fortnite: #SavetheWorld “, developers from Unreal Tournament then knocked together “Fortnite: BattleRoyale ” in two months, which was strongly oriented towards ” #PUBG “.
While Fortnite: Battle Royale became a global hit as a free-to-play game in September 2017, “Save the World” has eked out a niche existence for years.
This was partly because players didn’t want to buy the game because they were waiting for it to be offered for free:
- That’s because Save the World was actually supposed to become a Free2Play title as early as 2018. Then the game was supposed to leave Early Access and be free of charge.
- but Epic decided at the end of 2018 that the game was not yet ready to become Free2Play and be released. First the game would have to offer a great gaming experience to everyone
- now we know that will never happen – Save the World will no longer become free-to-play
“Story development completed”
Epic says that: In a blog post dated 6/30/2020, Epic Games announces some new additions to Fortnite “Save the World.” After all, the game is now 3 years out:
- the game leaves Early Access and is officially in release
- Fortnite: Save the world will never come for free, as actually thought, but will always cost money
- the game’s story campaign had been completed
- the further development of the game will slow down
- they want to focus on “long-term replayability” now
Sounds all reasonable and positive at first glance, doesn’t it?
Players believe: this is the end
This is how it reads: The players of “Save the World” read these statements completely differently than they are written there. Because in their opinion, this is now a sign from Epic that they are finally giving up on “Save the World” and putting it into maintenance mode, i.e. only doing the bare minimum.
Save the World players have long felt that their game was being stripped of developers and resources in favor of Fortnite: Battle Royale. They believe they’re now like fans of Paragon – the MOBA was discontinued by Epic Games in 2018 to free up more resources for Fortnite: Battle Royale.
Players are particularly annoyed that Epic says “the campaign is finished”; while the final zone “Twine Peaks” would not have its own biome in the game at all.
Twitch streamers announce farewell in tears
Here’s how players are reacting: There are a lot of bilious memes and pictures being posted at the moment. The negative messages are piling up on reddit.
For example, “some great content creators” would have announced that they showed “Save the World” last time. There would have been a lot of tears. The Twitch streamer “DemonJoeFrance” cried in his last stream, for example.
In general, people feel lied to and set back by Epic Games. Players are digging out old promises from 2017 and 2018 that “Save the World” should be fine after all. However, the promise did not come true.
Epic is accused of brazenly lying and the reasons are clear: it’s all about the money. Again and again, memes are posted about how Epic Games is “executing the game.”
Epic could never solve the problem with free V-Bucks
This is behind it: Rette die Welt was launched in 2017, but pretty much flopped.
The game had good beginnings, but relied on strong Pay2Win mechanics like an Asian mobile game.
Player spends $1500 in Fortnite, gets the wrong mythical hero
Save the World was then revised and became more and more fair, but remained in the shadow of Fortnite: Battle Royale. It was actually barely relevant the last few years and became less and less important, even if there were some hardcore fans who really liked the game.
But for most players, Save the World was a way to get cheap V-Bucks to spend on skins in Fortnite: Battle Royale.
That was probably also a problem Epic could never solve: “Save the World” gave a lot of V-Bucks, for which players could then get the free skins in Battle Royale.
If “Save the World” had gone free-to-play as announced back in 2018, it probably would have significantly depressed Battle Royale’s revenue.
Therefore, Epic Games put players off again and again, the original Fortnite was supposed to become “Free2Play” later on, but could never keep this promise. Especially since Fortnite: Battle Royale probably consumed more and more resources and needed hours of work.
We’ve reported more frequently on MyMMO in recent years about how rotten Save the World players feel, and that they feel like they’re Epic Games’ unloved stepchildren. This was particularly glaring at an event in October 2019:
The original players of Fortnite are really pissed off right now – And rightly so.
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