Rocket League Update 1.99: Fast & Furious, Patch Notes, & More

Update 1.99 is here, bringing a bunch of new content and some pretty big bug fixes. What exactly is coming with Update 1.99, and when and where can I get it? Here are the Rocket League Update 1.99 patch notes….

It’s no secret that Rocket League – Season 3 was quite a disappointment, being plagued by issues and a ridiculously small amount of really expensive and underwhelming vehicle bundles. But now Fast & Furious is coming, so it’s time to finally get at least a little hyped! We’ve got the Rocket League Update 1.99 patch notes for you and what all is included

Well, well, well. Rocket League – Season 3 could soon be coming to an end. Now that’s exciting! But to make sure you’re prepared for everything, we’re bringing you up to date with the latest !

What’s coming with Rocket League Update 1.99?

Rocket League Update 1.99 brings new Fast & Furious content to Rocket League. Furthermore, there is the Select Favorites item series and a number of bug fixes. It’s actually one of the most comprehensive updates we’ve seen for Rocket League in a long time. Most recent updates have added a few new features, but only included one or two bug fixes. This update is different: there’s some new content and some bug fixes! Exciting!

Where can I get the Rocket League Update 1.99?

You can download Rocket League Update 1.99 on any system that currently supports Rocket League. So this means that Rocket League Update 1.99 is available for Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One and Xbox Series X|S.

When will Rocket League Update 1.99 be released?

Rocket League Update 1.99 was released on June 17 at 01:00 German time, so it is already available at the time of writing. So when you download Rocket League Update 1.99, keep in mind that players often get a “Version Mismatch Error” when Rocket League receives new updates and patches. Don’t worry, because we have a separate article about it on our site.

Rocket League Update 1.99 Patch Notes

  • Fixed a bug that prevented the re-entry notification from displaying after quitting an online match.
  • Adjusted the Dune Racer Decal so that it no longer changes the color of the fairing on Octane.
  • [PS4] Fixed the add friend notification so that it now appears at the intended frequency.
  • Fixed a bug that was causing some purchased premium DLC to not show up on multiple platforms.
  • Corrected the appearance of some NASCAR player banners.
  • [Rumble] Fixed an issue that prevented some players from receiving power-ups once their timer reached zero.
  • [Fixed an issue that caused long boot times on Xbox One.

Rocket League Update 1.99 not only added some cool new features to the game, but also brought the most extensive bug fixes in months. Some of these bad boys – specifically the Rejoin notification bug and the “add friends” notification – were a pretty big problem, and it’s really awesome that they’ve been fixed in Rocket League Update 1.99.

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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