Rocket League Update 1.95: Patch Notes & Version Bugs

has received a new update: Version 1.95. With this patch, some bugs have been fixed, which is why we would like to take a closer look at the patch notes. Additionally, we’ll explain how to fix the Rocket League version error.

With the Rocket League update 1.95, Psyonix released some bux fixes. With – Season 3, some bugs came into the game. If you want to read more about the content of – Season 3, we have linked a separate article about it here.

Rocket League Update 1.95 Patch Notes

  • Fixed a bug that added 0.1 seconds to a game even though the ball has already touched the ground at 0:00
  • Fixed a bug that caused a soft lock scenario when trading the last five tradeable items
  • The Rocket boost of the Ford F-150 is now displayed correctly
  • Fixed a bug where the cursor was taken away from “Find game”

Update 1.95 is already available on the following platforms: Epic Games Store, PS4, PS5, Steam, Switch, Xbox One and Xbox Series X/S. It was released in the night from April 14 to April 15.

It is, as you have surely noticed, a relatively small update. But it was important that it was released, because the softlock scenario was already a big problem. The other things are rather small bug fixes that you probably didn’t even notice.

What is the Rocket League version bug?

The Rocket League version error is a bug that often occurs in Rocket League after new updates. Normally, it’s not a big problem either, since the update is automatically installed on your console. However, sometimes it happens that this bug comes into play when your installed version is not the latest one. Because of this, the game will not work and will show you this error. Sounds fun…

Rocket League – Season 3 was just released last week, what do you think of it so far? (Source: Psyonix)

How to fix the Rocket League version error

  • Close your game and shut down the system. Make sure the system is completely shut down and not in sleep mode
  • Restart the console and check the update situation. On Steam this should happen automatically
  • On other systems, it is best to double check that the latest patch has been installed.
  • The current latest patches are v1.94 and v1.95
  • Most consoles have an option to check for uninstalled updates

To recap: To fix the Rocket League version error, you need to make sure that your game is fully updated. Once you fail to download an update once, you won’t be able to play Rocket League online. And if you can’t play Rocket League online, why are you playing it at all?

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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