The Rocket League Tuna, No Crust player title is finally available with the release of the Fast & Furious bundles. As part of Rocket League – Season 3, the Tuna, No Crust player title is included separately from the other items in the new Fast & Furious bundles. What is Rocket League Tuna, No Crust, what is its price, and is it even worth it?
Tuna, No Crust, meaning tuna without a crust, sounds a little gross, right? A crust implies that the tuna is dry, and dry tuna? nuh-uh. Psyonix seems to want their tuna without a crust, as they’ve released the new Rocket League Tuna, No Crust game title along with their Fast & Furious bundles. What in the world is this?
What is Rocket League Tuna, No Crust?
The Rocket League Tuna, No Crust is a new player title that was added along with the Fast & Furious content that was released on June 17. The title is a reference to the famous tuna scene from the original Fast & Furious movie. In the scene, Paul Walker orders a tuna sandwich – sans crust. Oh, and of course he’s chatting up the girl. It’s an iconic scene and a pretty funny thing that’s now included in Rocket League.
How much does Rocket League Tuna, No Crust cost?
The Rocket League Tuna, No Crust player title is free for all Rocket League players and available through the Item Store. You can unlock Tuna, No Crust without having to buy any of the three different Fast & Furious bundles, which is pretty nice! All you have to do is go to the Rocket League item store, find Rocket League Tuna, No Crust and claim it. Once you’ve done that, voila! Then you’ll be ready to impress the ladies, just like Paul Walker used to do. RIP, Legend.
Rocket League Explained – Car-football for Dummies
Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.
Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.
Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.
Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.
The Rocket League ABC
In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.
50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.
Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.
Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.
Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.
Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.
Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.
Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.
Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.
ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.
Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.
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