Rocket League Season 3: Formula 1 Fan Pack Details

Psyonix has finally revealed the Formula 1 Fan Pack for Rocket – Season 3 – in keeping with the upcoming Formula 1 Monaco Grand Prix. With the introduction of the Formula 1 Fan Pack, it seems like the final piece of the puzzle is in place. We take a look at the new F1 Fan Pack, its release date, and what you can expect from it.

It’s time to get going, as the Formula 1 crossover has finally been announced for – Season 3. First it was the Tyranno, then the Lamborghini, followed by the NASCAR Fan Pack. Let’s take a look at the F1 Fan Pack’s contents, release date, and price.

What is in the F1 Fan Pack?

  • Formula 1 2021 (body)
    • Alfa Romeo 2021 paint job
    • AlphaTauri 2021 livery
    • Alpine 2021 livery
    • Aston Martin 2021 Painting
    • Ferrari 2021 Painting
    • Haas 2021 Painting
    • McLaren 2021 Painting
    • Mercedes-AMG Petronas 2021 livery
    • Red Bull 2021 Painting
    • Williams 2021 livery
  • Pirelli tires

The F1 Fan Pack brings the Formula 1 experience to Rocket League – Season 3, including a new car that comes with Rocket Boost and has a Dominus hitbox! We can’t wait to drive the F1 cars in Rocket League!

All the starting lights are off. Formula 1 is ready to hit the gas in Rocket League on May 20! Get ready to hit the ground running with the Formula 1 Fan Pack in the world’s legendary Formula 1 race car with all 10 teams!

In addition to the new Rocket League F1 car, we get ten new paint jobs to equip the Formula 1 cars with. Of course, the Pirelli tires are also included.

When will the F1 Fan Pack be released?

The F1 Fan Pack will be released on May 20 for Rocket League – Season 3 and will include all ten new paint jobs, the Formula 1 car and the Pirelli wheels. We bet you’re as excited about this as we are. As soon as we have tested the F1 cars, we will tell you more about it!

What is the price of the F1 Fan Pack?

The F1 Fan Pack will cost 2000 Rocket League Credits at launch. This is the same price as the NASCAR Fan Pack that was released a few weeks ago. The F1 Fan Pack isn’t really Rocket League “- Season 3” content, and it won’t be offered as part of the Rocket Pass. However, there are a lot of great paint jobs that come with this pack, so we won’t complain too hard this time!

We’ll be back tomorrow with in-depth coverage of the F1 Fan Pack and Rocket League – Season 3, including a look at all the new paint jobs, an analysis of the new F1 car, its hitbox, and more! So stay tuned…

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In , only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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