Many players are currently experiencing server problems in Rocket League. Rocket League – Season 3 has been a disappointment so far. What are these server problems and how can they be fixed?
Rocket League – Season 3 can be described with a single word: Disappointment. But why? We’ve listed just the biggest problems:
- Hardly any new content
- A boring new map
- Persistent server problems
Are there server problems in Rocket League?
Currently, many gamers are complaining about server problems in Rocket League. The maximum number of players, or calls, has been reached. What is this? There are probably too many players trying to play Rocket League at the same time. After the game returned to the free-to-play model last September, server capacity became a real problem. – Season 3 didn’t necessarily make this problem any better.
It’s surprising that so many gamers are playing Rocket League. The developers at Psyonix probably didn’t expect that either, because the servers are hopelessly overloaded.
Can you fix the server problems in Rocket League?
The server problems cannot be fixed by me or you. Only Rocket League can do that. Of course, the question is how long these connection problems will last. The answer is currently floating around somewhere in the game’s arenas…. Very frustrating!
In Rocket League, unfortunately, you can’t switch between servers and simply find one whose capacity hasn’t been exhausted yet. The only thing that works every now and then is to log in again. We recommend checking Rocket League’s Twitter account regularly for more info.
Rocket League Explained – Car-football for Dummies
Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.
Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.
Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.
Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.
The Rocket League ABC
In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.
50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.
Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.
Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.
Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.
Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.
Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.
Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.
Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.
ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.
Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.
Heroes&WIKI, RocketLeague, RocketLeagueNews, RocketLeagueGuide, #RockerLeagueTips&Tricks RocketLeagueGuides, RocketLeagueBundles, RocketLeagueItems,