It’s all about family in the latest motorsport crossover in Rocket League – Season 3. To celebrate the release of Fast & Furious 9, Psyonix is releasing three new vehicles, like the Rocket League Pontiac Fiero, along with a plethora of other stickers and items. We take a look at the Rocket League Pontiac Fiero hitbox, details on what’s included in the bundle, and the release date.
With the Fast & Furious crossover in – Season 3 comes some fabulous vehicles to Rocket League. It’s all about the family – of course – but that doesn’t mean we can’t just celebrate some beautiful cars here. Let’s take a closer look at the Rocket League Pontiac Fiero, its hitbox and when we can drive off!
What is the Rocket League Pontiac Fiero Hitbox?
The Rocket League Pontiac Fiero has a hybrid hitbox that gives it solid maneuverability and a decent size. We won’t go into detail here about what the hybrid hitbox means for the Pontiac Fiero, but if you want more details about it, you should check out our in-depth guide about this hitbox….
What’s in the Rocket League Pontiac Fiero Bundle?
- Fast & Furious Pontiac Fiero wheels
- Fast & Furious Pontiac Fiero wheels (painted black)
- Sticker “Flames
- Sticker “Stripes
- Sticker “lap pro
- Sticker “Wings
- Sticker “Lightning
- Sticker “Reel Life
Also, the player track “Tuna, No Crust” is free for all players in the Rocket League item store. Additionally, there are two new player anthems that come with the new Fast & Furious bundles, including “Furiosa” by Anitta, which can be purchased for just 200 Rocket League Credits on the release date. The second player anthem has not yet been announced.
How much does the Rocket League Pontiac Fiero Bundle cost?
The Rocket League Pontiac Fiero Bundle will be available individually for only 1000 credits, which is about 8 Euros. Additionally, you can purchase the Rocket League Fast & Furious 3-Pack for 2400 credits.
What is the Rocket League Pontiac Fiero release date?
The Rocket League Pontiac Fiero will be available starting June 17 to celebrate the release of Fast & Furious 9. The festivities will continue through June 30, with three different vehicles, a Rocket League Rumble livestream, some new player anthems, and more. Awesome, right?
Rocket League Explained – Car-football for Dummies
Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.
Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.
Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.
Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.
The Rocket League ABC
In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.
50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.
Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.
Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.
Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.
Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.
Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.
Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.
Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.
ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.
Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.
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