The Rocket League NASCAR crossover is here and it’s quite a disappointment. Despite the dire announcement, the NASCAR 2021 Fan Pack includes some nice cars. We take a closer look at the new Rocket League NASCAR cars and tell you all about the hitbox and all the other details!
Let’s be honest here: We were pretty disappointed with the announcement for the Rocket League NASCAR pack. The NASCAR Fan Pack may be great, but it comes with problems. That’s not what this article is going to be about though, instead we’ll take a look at what three vehicles are included in the Rocket League NASCAR Fan Pack: The Chevrolet Camaro, Ford Mustang and Toyota Camry.
Before we take a closer look at the details of the Rocket League NASCAR vehicles with their hitboxes, items and paint jobs, you should first get up to speed.
Rocket League NASCAR Items & Stickers
In the Rocket League NASCAR 2021 Fan Pack, you can pick up three fresh car bodies. Of course, there are plenty of other items to get your teeth into as well. We take a look at the Rocket League items and stickers that came into the game with the update.
Item Name | Item Type |
NASCAR Toyota Camry | Import Body |
NASCAR Chevrolet Camaro | Import Body |
NASCAR Fort Mustang | Import Body |
Goodyear Racing | Very rare wheels |
NASCAR Ford Mustang: NASCAR X RL | Very rare sticker |
NASCAR Chevrolet Camaro: NASCAR X RL | Very rare sticker |
NASCAR Toyota Camry: NASCAR X RL | Very rare sticker |
NASCAR Ford Mustang: Roush Fenway Racing #6 | Very rare sticker |
NASCAR Ford Mustang: Steward-Haas Racing No. 10 | Very rare sticker |
NASCAR Ford Mustang: Team Penske – No. 22 | Very rare sticker |
NASCAR Chevrolet Camaro: Chip Ganassi Racing No. 1 | Very rare sticker |
NASCAR Chevrolet Camaro: Richard Childress Racing – No. 3 | Very rare sticker |
NASCAR Chevrolet Camaro: Hendrick Motorsports #9 | Very rare sticker |
NASCAR Chevrolet Camaro: Richard Petty Motorsports – No. 4 3 | Very rare sticker |
NASCAR Toyota Camry: Joe Gibbs Racing No. 18 | Very rare sticker |
NASCAR Toyota Camry: 23XI Racing – No. 23 | Very rare sticker |
Roush Fenway Racing #6 | Very rare player banner |
Steward-Haas Racing No. 10 | Very rare player banner |
Team Penske – No. 22 | Very rare player banner |
Chip Ganassi Racing No. 1 | Very rare player banner |
Richard Childress Racing – No. 3 | Very rare player banner |
Hendrick Motorsports #9 | Very rare player banner |
Richard Petty Motorsports – No. 4 3 | Very rare player banner |
Joe Gibbs Racing No. 18 | Very rare player banner |
23XI Racing – No. 23 | Very rare player banner |
Rocket League NASCAR Fan Pack Release & Price
The NASCAR Fan Pack is available between November 04 and 10 for 2000 Rocket League Credits. Converted that is about 18 Euros. But since you can’t exactly buy 2000 RL Credits, you’ll have to invest a bit more.
What’s in the NASCAR Bonus Bundle?
The Bonus Bundle is available to all players who already have access to the NASCAR 2021 Fan Pack and simply includes the new content. If you spent all your money on the Fan Pack, you will get a free upgrade in the item store. You can pick up the upgrade just like the Fan Pack itself until November 10. The following items are included in the Bonus Bundle:
- Stewart-Haas Racing No. 14 (NASCAR Ford Mustang)
- JTG Daugherty Racing – No. 4 7 (NASCAR Chevrolet Camaro)
- Hendrick Motorsports – No. 4 8 (NASCAR Chevrolet Camaro)
- Trackhouse Racing #99 (NASCAR Chevrolet Camaro)
- Joe Gibbs Racing No. 11 (NASCAR Toyota Camry)
What is the Rocket League NASCAR Hitbox?
The Rocket League NASCAR cars have a Dominus hitbox. There are three standard cars in the Rocket League NASCAR Fan Pack. However, there are hardly any differences between the three cars and they can be controlled similarly. The Dominus Hitbox makes the cars more agile and flexible, so you can make much better parries with it than with other bodies!
If you want to know more details about the Dominus Hitbox, you should read our guide!
Rocket League Explained – Car-football for Dummies
Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.
Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.
Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.
Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.
The Rocket League ABC
In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.
50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.
Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.
Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.
Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.
Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.
Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.
Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.
Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.
ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.
Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.
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