Rocket League McLaren 570S Hitbox, Items, Stickers & Details

The McLaren 570S has returned in fine form, bouncing onto our screens in racy style as – Season 3 continues to stumble along. We take a look at the McLaren 570S hitbox and what to expect from the latest addition to the Rocket League arsenal.

The McLaren 570S isn’t a new vehicle for Rocket League, but it is a new vehicle for the free-to-play game Rocket League. Following the announcement that Rocket League would be getting cross-platform DLC support, Psyonix quickly released a new update 1.98 and with it, the Rocket League McLaren 570S – complete with a beautiful silver decal. What is the McLaren 570S hitbox and what is so special about this car?

There’s a lot to talk about. There is the McLaren 570S hitbox, some decals and there is a plethora of details. But , check out our latest Rocket League news:

  • McLaren 570S is coming back to Rocket League: release date, content & details.
  • How to fix the Rocket League camera bug

What is the Rocket League McLaren 570S hitbox?

The Rocket League McLaren 570S has a Dominus hitbox that gives it tight handling and good maneuverability. Psyonix confirmed the hitbox type in the official press release announcing the return of the McLaren 570S to Rocket League, along with a number of other details. Since the Rocket League McLaren 570S has a Dominus hitbox, it’s perfect for quick rescues and, due to its length, has a superior range compared to other Rocket League vehicle types.

Which Rocket League stickers are available for the McLaren 570S?

The new Rocket League McLaren 570S Pack includes a silver sticker for the McLaren 570S. For a fan pack that costs 2000 Rocket League Credits, the new McLaren 570S pack surprisingly only includes one sticker. The Rocket League McLaren 570S can also be equipped with stickers that were originally available for it in OG Rocket League. It honestly seems a bit odd, but considering the McLaren 570S hitbox is a Dominus variant… and it looks so cool… we can already see why some would spend the money on it.

What are available for the McLaren 570S?

  • “McLaren 570S wheels
  • “McLaren 570S” wheels (painted silver).
  • “McLaren I” player banner
  • “McLaren II” player banner
  • “McLaren III” player banner
  • Unique engine sound

That’s it. The Rocket League McLaren 570S hitbox is a dominus, we get a bunch of cool stuff in the new pack and it costs way too much! What more could you ask for? We’re not sure. Maybe a – Season 4 that’s actually good? That would probably be asking a bit too much.

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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