Rocket League Frosty Fest – All info about the winter event!

Get out the snow chains! Frosty Fest returns to Rocket again this year. Until January, there are four exciting modes and some rewards to pick up – we have all the info!

It’s Christmas time in the country… also in . On December 14, the famous Frosty Fest will start, which will now make its wintry entrance into Rocket League for the fourth time. There will be a total of three sections, each with special game modes and rewards.

Frosty Fest

The following sections will be available during Frosty Fest:

  • Dec. 14, 6 p.m.: Frosty Fest kicks off with Winter Breakaway
  • December 21: Spike Rush returns
  • December 28: Heatseeker returns
  • January 04: Frosty Fest comes to an end

Winter Breakaway

The most exciting is already at the beginning. Winter Breakaway mode will bring us back to Throwback Stadium, which holds some special features. This is a stadium of the original game, where the goals are not part of the field wall, but are on the field – similar to ice hockey. This allows for some new game maneuvers, where you can also play the pill behind the goal.

In addition, the already known Spike Rush and Heatseeker modes will return, which will also be played on winter maps. Rocket League will end the eventful 2020 with Frosty Fest on January 4.

The Mr. Floeberg antenna is available for free in the store. (Source: Psyonix)

Challenges and Items

Of course, there are some rewards to grab at Frosty Fest that will only be available during this period. These include the Mr. Floeberg antenna, which you can pick up for free in the item store during the entire event. In addition, there are numerous roof attachments, rims and also car stickers, for example the animated light chain “Xmas Lights”.

How exactly you unlock the items is still open. It will probably be smaller challenges that you can complete with only a little playing time. This also includes the Golden Gifts, from which very special items can drop.

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In , only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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