Since the conversion to free-to-play, Rocket League has enjoyed steadily growing player numbers. As with any game, there are a few things you should keep in mind when starting your Rocket League career. In today’s guide, we’ll show you the best camera settings and recommend the Trainins modes.
All beginnings are difficult, even in Rocket League! Within the last two months, player numbers have exploded and the cues are filling up with new auto-football recruits. But even though the gameplay is super simple, there are some basics that are essential to keep in mind as a beginner. In our guide, we’ll show you the right settings for Rocket League and how you can quickly improve your skills with training modes.
The right settings
Camera settings
As dry as it may sound, the first thing you should do before starting is take a look at Rocket League’s camera settings. As with any other game, the camera and graphics are set to look fancy rather than perform by default. But with the right settings, you’ll already be way ahead of your opponents.
Set your camera so that you have a much greater distance to your vehicle and can see more of the playing field. The most important point is the field of view, which you should definitely set to 110°. You should also deactivate the “camera shake”, which can be very annoying in the game. Everything else is a matter of taste – feel free to orientate yourself on the picture above!
The camera perspectives
The right camera perspective in the game is also of immense importance. Many beginners don’t know for a long time that you can switch between ball and car camera. The former should be used for most of the game, as it allows you to never lose sight of the ball. This way you will also develop a blind feel for the car and the field.
It is also important to change your perspective in certain situations. If you drive up the wall to hit the ball or want to start a solo in Messi-style, you should switch back and forth between the cameras.
Training Modes
Practice is half the battle! Like any professional soccer player, you have to invest time and practice in Rocket League. The training modes, which many players don’t even use, are ideal for this. You have the following options:
Rocket League training mode
Here you will find a number of different training scenarios that will help you to improve certain mechanics in the game. These include goalkeeping, jumping and finishing exercises. There you can learn basic game mechanics and later perfect them. In addition, the Free Play mode is perfect for warming up a bit before the next Ranked match.
Community modes
Similar to Counter-Strike, there is the option to create your own training modes and make them available to the Rocket League community. There you’ll find drills that go into further detail on certain mechanics. For example, you can train to play a ball away from the wall and then score a goal directly by flying.
Workshop maps
All Steam users among you can also access the workshop. There’s some pretty crazy stuff there – be sure to check it out!
All tips and tricks in honor, but you can’t get around the following as a beginner: practice, practice, practice. If you want to become a Grand Champion, you have to invest time and patience. However, the start will be much faster if you already have certain tricks in stock. We hope you enjoyed this guide – check back next time!
Rocket League Explained – Car-football for Dummies
Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.
Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.
Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.
Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.
The Rocket League ABC
In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.
50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.
Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.
Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.
Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.
Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.
Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.
Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.
Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.
ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.
Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.
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