Rocket League Auriga Series: Dingo Hitbox, Items & Details

Psyonix has announced the new Auriga series to end Rocket League – Season 3 in style. Let’s take a look at the Rocket League Dingo Hitbox and what the Dingo Hitbox means for the vehicle. Also, let’s take a look at what all is included in the Rocket League Auriga Series and how to unlock the Rocket League Auriga Series.

Completely bizarre. Does Psyonix even know what a dingo is? They’re yellowish-orange, not green…. Seriously guys, what the hell? Okay, that had to be done. But now for the important part – it’s time to talk about the new Rocket League Auriga series. It looks pretty damn cool and comes with some awesome items. And now for the most important part: all about the Dingo Hitbox and the Rocket League Auriga series!

What is the Rocket League Dingo Hitbox?

The Rocket League Dingo is an Enforcer with an Octane Hitbox that gives this exceptionally green vehicle pretty good handling. The Octane Hitbox offers a fantastic turning circle and really good handling. It can compete very well with the other hitboxes in Rocket League. It doesn’t quite have the range of a Dominus, but we’re pretty sure the Dingo is pretty darn good to drive and will be a lot of fun to pilot.

What items are in the Rocket League Auriga series?

  • Glitch and “Astro-CSX” wheels
  • animated sticker “Moist Haze
  • Sticker “Encryption
  • Gate explosion “Inamorata
  • The Dingo

The Rocket League Auriga series features not only the Dingo, but more than twelve fantastic other items available in the item store. For a deeper look at today’s Rocket League Item Shop, check out our daily Rocket League Item Shop article, updated every day.

Here’s how to unlock the Rocket League Dingo and Auriga Series Items.

You can purchase items from the Rocket League Auriga series, such as the Rocket League Dingo, as blueprints or in the Item Shop. Once you get a blueprint, you can build it with credits. Alternatively, these items will appear in the Rocket League Item Shop in the coming weeks. Sound good? Yeah, right? Okay, I’m off to play Rocket League then. Have fun with the Rocket League Auriga series and the new Dingo vehicle. Oh, and as always – eat a pizza.

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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