Rocket League 007: James Bond’s Aston Martin Hitbox & More

His name? James Bond. His mission? Goals and victory. Rocket welcomes the agent in a crossover with the 1963 Aston Martin DB5, 007’s famous vehicle. 007 is here, and Psyonix has a new car for us. What hitbox does the Rocket League 007 Aston Martin what is included in the Rocket League James Bond Bundle? When is the release date?

Let’s take a look at Rocket League’s new James Bond crossover! You may be thinking, as I am, “Wait a minute, does this mean the new James Bond movie is out?” Well, a quick look on Google and we realize…. sadly, no. “No Time To Die” isn’t coming out until September 30, 2021. But: Rocket League is here to fill the gap! We have all the info for you: Rocket League 007 Aston Martin Hitbox, release date and details about the DLC.

The Rocket League 007 Aston Martin Hitbox

The Rocket League 007 Aston Martin features our favorite hitbox. You are lucky enough to be able to play the Octane with a new look. Probably the most popular hitbox in casual and pro play, it is incredibly versatile and for many, the measure of all things. Many players start playing with it and never stop. So, like the Octane, since the Rocket League 007 Aston Martin DB5 has a tight turning radius and the necessary maneuverability.

What is all part of the Rocket League James Bond Bundle?

  • Rocket League 007 1963 Aston Martin DB5 (Rocket Boost & Octane Hitbox)
  • 007’s Aston Martin DB5″ paint job in “silver birch” color
  • The original 1963 Aston Martin DB5 engine sound
  • The original 007 Aston Martin wheels
  • A “Reel-Life” sticker

What does the price say? How expensive is the Rocket League James Bond Bundle?

The Rocket League James Bond Bundle with the 007 Aston Martin will cost 1100 credits in the Rocket League Item Shop. You can find out when and how long it will be available in the next paragraph. 1100 Rocket League Credits are the equivalent of about 10 Euros.

When will the Rocket League 007 Aston Martin & and the bundle be available?

The Rocket League 007 Aston Martin and James Bond Bundle are available as of today, July 29, 2021. Yes, you read correctly. Right now, at this very moment, you are already missing your first chance to fly around the arena with the Aston Martin. Remember that the offer is exclusive and therefore limited in time. So don’t think too long and grab the new car right away. Sooner or later, you’ll be just as excited as we are!

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In , only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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