Planets Starcraft – Mar Sara

Mar Sara

Mar Sara was the eighth colony world settled by the former Terran Confederation. Although the planet is rather desolate and remote, its mining industry was once considered a key strategic resource. He was overrun by the Zerg and later cremated by the Protoss. Intrepid Terrans terraformed the planet and recolonized it in 2502.

The Sara system was first cataloged by freelance prospectors and colonized by an expedition by Tarsonis a few years later. Mar Sara formed the eighth of the thirteen core colonies of the Terran Confederation. The Sara system was unusual in having two habitable planets, but Mar Sara has always been a provincial colony compared to the more prosperous Chau Sara.
Mar Sara was one of the first planets to be infected by the Zerg when they appeared in Terran space. It was also the first planet where the Confederacy fought the advancing Zerg to any significant degree, although most of the actual fighting was fought by the local militia forces.

  • Population : 80,000+ Terrans, unknown Zerg population
  • Affiliation : Terran League
  • Diameter / Gravity : 9265 km, 1.09 standard
  • Axis inclination / climate : 13.5 degrees, +/- 34 degrees Celsius, very low humidity
  • Geography / Major Settlements : 18 small dust seas, 28 highland regions (17 volcanic), 12 major settlements (ruined), 86 mining outposts, 12 refineries
  • Moon(s) : 2 – Pyramus, Thisby (Grey, medium-sized, >2000 km dia.)
  • Prevailing Terrain : Barrens/Mountains/Desert
  • Dominant Lifeforms : Human – Kel-Moria Combine/Terran League
  • Native Lifeforms : None/ Zerg infestation (low)
  • Imports : mining equipment, personnel, food, water
  • Exports : Refined mineral extracts, unrefined ores, vespene gas, terrazing gas, salvaged scrap metals

Colonel Edmund Duke, the commanding officer of the Confederate fleet in the system, then arrested the militia troops defending their homeland. These prisoners were later released by a rebel group called the Sons of Korhal. The leader of the rebels was Arcturus Mengsk.

The Sons of Korhal helped evacuate Mar Sara after it was completely abandoned by the Confederacy. They also recovered information from a Confederation research facility called the Jacobs Installation. This information revealed that the Confederacy, aware of the Zerg’s impending arrival, had been experimenting with captured specimens. It is believed the Confederacy purposely sacrificed the planet to test a secret weapon that would incite the Zerg to invade.

To contain further contamination, a fleet of Protoss, commanded by Executor Tassadar, incinerated Mar Sara from orbit, just as they had done to Mar Sara’s sister planet, Chau Sara.

After Mar Sara’s incineration by the Protoss, the Sara system seemed to have little to offer the Terran people. With the subsequent collapse of the Confederacy, the system was completely deserted. However, prospectors from the Kel-Moria Combine discovered that the minerals on Mar Sara had been given unique properties by the Protoss bombardment. Shortly thereafter, the Kel-Moria Combine claimed prospecting and salvage rights in the Sara system. Independent and hired contractors soon began to open-pit mine the natural resources of both planets.

The Terran League has recently shown renewed interest in the Sara system and established a number of outposts. The Kel-Moria Combine claims the outposts were built at the request of the Combine due to security concerns from piracy and prospector insurgency. There have also been reports of Zerg sightings on the planet. It is thought that these organisms reinfected the abandoned world shortly after the Protoss bombardment.

History

The story of Starcraft is getting more and more extensive. Already the first part and the expansion Brood War offer a lot of reading material. In addition, there are numerous Starcraft books. With Starcraft II, the story is expanded significantly. On this page we offer a lot of information about the complete Starcraft story. How the three races were created is listed here in chapters. This starts with the chronicles of Starcraft 1 and goes all the way to the campaigns of Starcraft 2.

In our summary of the Starcraft 2 prehistory we have listed information from fairs and other sources.

If you would like to know what happened in certain time intervals, our Starcraft timeline is just right for you. The most important events are listed there.

Protoss Tribes

Although the Khala demand that the Protoss abandon their old tribal communities and accept the new castes of Judicators, Templars and Khalai, many still cling to the customs and relics of the old traditions. The various tribes remain intact only to serve as a cautionary reminder of the mistakes of the old Protoss. With the rise of the Judicators as the ruling caste over all Protoss, the old dilemma of separatist tendencies and tribal claims is no longer a threat to the community as a whole. The most important aspect that has survived from ancient times is that each Protoss tribe has its own unique skin color, which can range from mottled grays to a deep blue.

Judicator Caste

  • Ahra
  • Shelak

Templar caste

  • Akilae
  • Sargas
  • Auriga

Khalai caste

  • Furinax

Terran Factions

Starcraft History | Protoss Tribes | Terran Factions | Zerg Races Each of the various Terran military factions benefits from the advanced hardware and weaponry produced by the colonies in the Koprulu sector. Numerous factions modify their weapons based on the particular characteristics or preferences of their fighting troops. Most Terran tanks, aircraft, and war machines were developed and produced by private corporations, but the plans and technical blueprints for them have since been stolen, smuggled out, and bartered away, ending up in the hands of scientists from a wide variety of political factions and groups.

The Confederation of Terra
Omega Squadron “The Skull Legion
Nova Squadron
Alpha Squadron “The Blood Hawks
The Pirate Militias
The Sons of Korhal
The Protectorate of Umoja
The Kel Morian Combine.

Zerg Races

Little is known about the various races that make up Zerg swarms. Terran scientists have begun to document and classify some of the larger races that have ravaged their colonies. What seems clear is that each particular race/breed is descended from a unique Cerebrate that carries out the commands of the Overmind. Each cerebrate has the power to build its own brood to carry out its tasks. While it is difficult to distinguish one brood from another, Terran scouts believe they have found that they vary in functionality and purpose. It is considered proven that certain races work so closely together as if they were intertwined extensions of a larger tactical force. Terran researchers have given the races names of monsters from ‘ancient Earth’ mythology.

The Command Wing

  • Tiamat
  • Fenris
  • Baelrog

Primary attack units

  • Garm
  • Jormungand
  • Surtur