Braxis
Despite these harsh conditions, Braxis has a long history of settlement that began during the golden age of Protoss expansion. When the Protoss reached the far reaches of the Koprulu Sector, they claimed this frigid planet and founded one of their first colonies, Khyrador. Seeing the planet as a symbol of their achievements in space travel, the Protoss stationed the Uraj Crystal on Khyrador, a sacred Protoss artifact given to them by the Xel’Naga.
The ice planet Braxis has earned its reputation as one of the most inhospitable planets in the Koprulu Sector. More than sixty percent of its rocky surface is covered with a sheet of ice that is over two miles thick in some places. Over the millennia, the erosive power of glaciers left a web of rugged, jagged mountain ranges and valleys on the planet’s surface. In these areas, the strong gusts of gravity-induced downdrafts reach speeds of up to 250 km/h.
- Population : 24,000+ Terrans
- Affiliation : Terran League
- diameter/gravity : 9,480 km; 0.82 standard units
- Axis inclination / climate : 24.3°; +/- -60 °C, very low humidity
- Geography/Large settlements : 3 continental glaciers, 43 mountain ranges (4 volcanic), 4 oceans (3 frozen); 1 large Terran settlement, 3 smaller Terran settlements, 10 smaller Protoss settlements (destroyed), 2 historical Protoss temples (destroyed)
- Moon(s) : 1 – Edis (dark gray, medium size, >2,000 km diameter)
- Predominant terrain : Ice desert
- Dominant Lifeforms : Terran (Terran League)
- Native Lifeforms : Ursadon (introduced)
- Imports : food, military equipment, personnel
- Exports : Refined minerals, vespene gas
Shortly thereafter, the planet became the focal point of the Brood War. The United Earth Directorate saw the capture of Braxis as an important step in their quest for supremacy throughout the Koprulu sector and established a blockade in orbit around the planet. By this time, the League military on Braxis was repelling attacks from a Protoss army supported by the Queen of Blades. These unlikely allies wanted to claim the Uraj Crystal. They breached the League’s defenses and captured the ancient artifact. After passing the VED blockade unscathed, the Uray Crystal was finally shipped to Shakuras. There it was used in conjunction with another Xel’Naga crystal, the Khalis.
Undeterred by the failure of their blockade, the UED overwhelmed the surviving members of the League and built Braxis into a heavily fortified base. Commanded by Vice-Admiral Alexei Stukov, the psi disruptor was recreated on Braxis, a powerful device capable of disrupting the swarm’s psi communications. Knowing that using the Psi-Disruptor would seal the UED’s conquest of the sector, Jim Raynor, the honorable Protoss warrior Fenix, Arcturus Mengsk, and the Queen of Blades settled their differences and launched a joint attack with Stukov’s forces .
Following the Brood War, rogue Zerg and Terran forces soon seized control of Braxis before the planet’s surface was incinerated by orbiting Protoss. This wiped out all life on the planet and the so-called cleansing process melted the great expanses of ice on Braxis and destroyed all historical Protoss structures and terran structures. This cremation put an end to Braxis’ time as the scene of brutal fighting.
In the years following the Protoss “purge,” the surface of Braxis froze again and the planet reverted to its pristine state. Recently, the Terran League landed again on the planet and rebuilt the fortifications. Despite the fact that there was no resistance on the lifeless planet, Universe News Network reported that taking back Braxis was a “heroic” action. Due to the planet’s bloody past and inhospitable environment, League soldiers see recruitment on Braxis as an omen of bad luck. As a veteran of the Brood War Marines once said, “Compared to Braxis, Char is paradise.”
Starcraft History
The story of Starcraft is getting more and more extensive. Already the first part and the expansion Brood War offer a lot of reading material. In addition, there are numerous Starcraft books. With Starcraft II, the story is expanded significantly. On this page we offer a lot of information about the complete Starcraft story. How the three races were created is listed here in chapters. This starts with the chronicles of Starcraft 1 and goes all the way to the campaigns of Starcraft 2.
In our summary of the Starcraft 2 prehistory we have listed information from fairs and other sources.
If you would like to know what happened in certain time intervals, our Starcraft timeline is just right for you. The most important events are listed there.
Protoss Tribes
Although the Khala demand that the Protoss abandon their old tribal communities and accept the new castes of Judicators, Templars and Khalai, many still cling to the customs and relics of the old traditions. The various tribes remain intact only to serve as a cautionary reminder of the mistakes of the old Protoss. With the rise of the Judicators as the ruling caste over all Protoss, the old dilemma of separatist tendencies and tribal claims is no longer a threat to the community as a whole. The most important aspect that has survived from ancient times is that each Protoss tribe has its own unique skin color, which can range from mottled grays to a deep blue.
Judicator Caste
- Ahra
- Shelak
Templar caste
- Akilae
- Sargas
- Auriga
Khalai caste
- Furinax
Terran Factions
Starcraft History | Protoss Tribes | Terran Factions | Zerg Races Each of the various Terran military factions benefits from the advanced hardware and weaponry produced by the colonies in the Koprulu sector. Numerous factions modify their weapons based on the particular characteristics or preferences of their fighting troops. Most Terran tanks, aircraft, and war machines were developed and produced by private corporations, but the plans and technical blueprints for them have since been stolen, smuggled out, and bartered away, ending up in the hands of scientists from a wide variety of political factions and groups.
The Confederation of Terra
Omega Squadron “The Skull Legion
Nova Squadron
Alpha Squadron “The Blood Hawks
The Pirate Militias
The Sons of Korhal
The Protectorate of Umoja
The Kel Morian Combine.
Zerg Races
Little is known about the various races that make up Zerg swarms. Terran scientists have begun to document and classify some of the larger races that have ravaged their colonies. What seems clear is that each particular race/breed is descended from a unique Cerebrate that carries out the commands of the Overmind. Each cerebrate has the power to build its own brood to carry out its tasks. While it is difficult to distinguish one brood from another, Terran scouts believe they have found that they vary in functionality and purpose. It is considered proven that certain races work so closely together as if they were intertwined extensions of a larger tactical force. Terran researchers have given the races names of monsters from ‘ancient Earth’ mythology.
The Command Wing
- Tiamat
- Fenris
- Baelrog
Primary attack units
- Garm
- Jormungand
- Surtur