OVERWATCH-PATCHNOTES – 13.10.2020

HALLOWEEN HORROR 2020

’s Halloween horror returns!

This nerve-wracking in-game gives you the opportunity to add spooky new extras to your collection and relive the chilling story of Junkenstein’s Revenge in our limited-time PvE Brawl – with a few new surprises. In the shocking challenges of Junkenstein’s Revenge, you can expect devilish variations on Dr. Junkenstein’s nasty plans. There are a total of six different challenge missions, two of which will be available each week. Also, pass weekly challenges with victories in Quick Search, Ranked Matches, or Arcade to earn a variety of uniquely creepy rewards!

During the event, you can unlock new – Season al extras – including legendary skins like Flying Dutchman for Sigma, Karasu-Tengu for Genji, and Werewolf for Winston – to add to our existing collection of spooky extras.

GENERAL UPDATES

Feature : Improved swear word filter

We’re making some changes to how the swear word filter works to help players better determine what types of words they want to hide. Instead of a simple on/off switch for the swear word filter, you can now choose from three different filter levels.

  • FRIENDLY – We do our best to filter out any words that are currently considered obscene, vulgar, or offensive, and are constantly updating this list. This setting is best suited for families.
  • ADULT – You might see obscene or vulgar words, but this setting filters speech that has been classified as extremely offensive.
  • UNFILTERED – Nothing is filtered. You may see extremely offensive messages. This setting is not recommended.

In addition to the three new filter levels, players can now use different swear word filter settings for each communication channel. These channels include:

  • GENERAL CHAT
  • MATCH-CHAT
  • TEAMCHAT
  • GROUP CHAT
  • WHISPER MESSAGES

For example, you could use the stricter FRIENDLY filter option for more public channels like GENERAL CHAT or MATCH CHAT, but select the ADULT option for the more private GROUP CHAT.

IMPORTANT NOTE: The profanity filter is not permission for players to use offensive language. Please use the report feature if you see such messages.

See Blizzard Entertainment’s Game Behavior Policy for more information on acceptable behavior. If your messages are reported by the community and deemed offensive by Blizzard, you will be subject to severe account penalties.

Feature Update: Elevator Adjustments

Elevators now wait at the bottom until a player enters the platform. After a short delay, the platform moves up quickly. Once the elevator reaches its destination, it stops briefly before moving back down.

We’ve received lots of feedback that the elevators on Hollywood and Volskaya Industries are too unreliable because they keep moving. To improve this, we’ve redesigned the elevators on both maps so that they now work as described above. We hope that elevators can be used faster and more reliably after this change. When an elevator is in use, players nearby will be alerted to it with updated sound effects.

UPDATES FOR LADDER MATCHES

Competitive Team Deathmatch

The third – Season of competitive team deathmatch has begun!

HELDUPDATES

OVERWATCH-PATCHNOTES – 13.10.2020

REINHARDT

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Earth Strike

  • When Reinhardt uses Earth Strike, his allies now hear the new chant “For the Crusaders!”.
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SOLDIER: 76

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Heavy pulse rifle

  • The dispersion has been removed.
  • Constant recoil has been added.
  • Damage has been reduced from 20 to 19.
  • Ammo has been increased from 25 to 30.
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SOMBRA

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Translocator

  • First-person camera movement is now smoother when Sombra teleports a short distance to a translocator in her field of view.
OVERWATCH-PATCHNOTES – 13.10.2020

WIDOWMAKER

OVERWATCH-PATCHNOTES – 13.10.2020

Spider Thread

  • If the target of your spider thread is less than 2 meters away, it now bounces off the surface and is interrupted without triggering the cooldown.

CORRECTED ERRORS

General

  • Fixed a bug where highlights from the test lab were not loading as intended.
  • Fixed a bug that caused heroes to load slowly when switching heroes in the hero selector.
  • Fixed a bug that caused the game level of competitive arcade – Season s not to be displayed in the career.
  • Fixed a bug where the “All – Season s” option was not displayed in the career.

Heroes

Baptiste

  • Fixed a bug where Baptiste did not blink during his inaction animation.

D.Va

  • Fixed a bug that caused “Free” to be displayed in the topmost slot of the spray menu even though a spray was equipped.
  • Fixed a bug where the Korean flag on the Taegeukgi skin was not displayed as intended.

Echo

  • Fixed a bug where Echo’s duplicate spells were not playing in the intended language.

Lúcio

  • Fixed a bug where Lúcio’s legs would stretch after landing on uneven ground.

Pharah

  • Fixed a bug where the model of the “Lifeguard” skin was not displayed as intended at low texture settings.
  • Fixed a bug where Pharah’s eyes did not animate as intended when the Lifeguard skin was equipped.

Reaper

  • Fixed a bug where the hit pattern of Reaper’s shotguns was still subject to random rotation.

Reinhardt

  • Fixed a bug that prevented the “Earth, Fire, Reinhardt” achievement from triggering.

Zarya

  • Fixed a bug where the hit effects of the beam on barriers were not displayed as intended.

Custom Games

  • Fixed a bug related to goal hit point settings in Junkenstein’s Revenge custom games.
  • Fixed a bug related to difficulty settings in custom games of Junkenstein’s Revenge.

Workshop

  • Fixed a bug where Ashe’s dynamite in her hand was not the size of the actual projectile.
  • Fixed a bug where Brigitte’s flail blast would not display as intended when triggered multiple times in quick succession without a cooldown.
  • Fixed a bug where Reinhardt’s Earthblast did not reliably hit enemies whose model size was scaled up.
  • Fixed a bug where B.O.B. did not scale up or down smoothly with Ashe.
  • Fixed a bug where Request Mech did not calculate the position of the new mech at different scales as intended.

OVERWATCH

Overwatch is a team-based 6vs6 shooter that was released on May 24, 2016. Overwatch stays true to the true style of Blizzard’s previous titles. It was developed by Jeff Kaplan and is considered a “new concept” shooter in the FPS genre. The game was officially unveiled at BlizzCon along with 12 heroes on November 7, 2014.

The story of Overwatch is set on a highly fictionalized future version of Earth. In a time where humans and robots, which are called Omnics, live together (Chris Metzen hinted that the story deals with this very robot race). 30 years before the time when Overwatch takes place, the so-called “Omnic Crisis ” occurred. The robots, once helpers of humans, rebelled against their creators for reasons as yet unknown and triggered a worldwide chaos. Faced with the imminent destruction of human civilization, the best soldiers of all nations came together to form a program called “Overwatch”.

Their job was to protect the world from the Omnics, which they succeeded in doing. For the next 25 years, they were the protectors of the planet, united in an international coalition. Some agents stayed, some were replaced, but at some point something changed: the Overwatch disintegrated. However, 5 years later after this event, incidents with Omnics are again accumulating, a worldwide terrorist organization also seems interested in destabilizing the world order. A new crisis is looming. At this point, your career as an Overwatch agent begins.