OVERWATCH-PATCHNOTES – 12.1.2021

NEW MAP: KANEZAKA

  • Kanezaka, Hanamura’s neighboring town, is our newest FFA map!
  • Fight for survival on an exciting battlefield amid ancient stone buildings, towering steel giants, and cat cafes. Crush your opponents’ dreams in the pottery store, take the fight to them in the Tora no Sumika nightclub, or climb the tower in the heart of town to get an overview from lofty heights.

KANEZAKA CHALLENGE

Celebrate the release of ’s newest map with the Kanezaka Challenge! Until January 26, you can earn limited-time rewards like the new Kyōgisha skin for Hanzo by winning matches and watching Overwatch on Twitch. For more information on the Kanezaka Challenge, visit the Overwatch website.

GENERAL UPDATES

Feature : Custom viewer options for the Replay Viewer

  • Added a display option for detached timecodes in the Replay Viewer.

HELDENUPDATES

OVERWATCH-PATCHNOTES – 12.1.2021ASHE

Ashe could take out enemy heroes with 200 hit points with a single headshot if she benefited from a 30% damage bonus. That’s too powerful, especially when combined with the other improvements to her weapon. We reduce the maximum damage, but also the delay between shots to keep her overall damage about the same.
OVERWATCH-PATCHNOTES – 12.1.2021

The Viper

  • The damage when using the visor has been reduced from 80 to 75.
  • The delay between shots when using the visor has been reduced from 0.7 to 0.65 sec.

 

OVERWATCH-PATCHNOTES – 12.1.2021HANZO

This change in firing frequency improves the feel and effectiveness of the Storm Arrows skill. It is minor, but clearly noticeable with five arrows.

OVERWATCH-PATCHNOTES – 12.1.2021

 

Storm Arrows

  • The delay between shots has been reduced from 0.3 to 0.25 sec.

 

OVERWATCH-PATCHNOTES – 12.1.2021SIGMA

We are increasing the cooldown of Sigma’s Barrier to make placement a more important decision and easier to counter.

OVERWATCH-PATCHNOTES – 12.1.2021

 

Experimental Barrier

  • The cooldown for re-placement has been increased from 1 to 2.5 sec.

 

WRECKING BALL

After the last extensive weakening of damage and control abilities in the game, Wrecking Ball’s high mobility and strong shields made it a bit too resilient. We are reducing the amount of additional shield points his Adaptive Shield ability can generate per target. The base value of 100 shield points remains unchanged.

OVERWATCH-PATCHNOTES – 12.1.2021

 

Adaptive shield

  • The generated shield points per enemy have been reduced from 100 to 75.

 

CORRECTED ERRORS

General

  • Fixed a bug where the reward banner for the role Flexible was not displayed immediately.
  • Fixed a bug where in Deathmatch mode, players who left the game at the end of the match were not displayed in the scoreboard after the round ended.
  • Fixed a bug that caused the achievement categories in Career to be misaligned when the filter was set to “not unlocked”.
  • Fixed a bug where the sound effect for landing after a jump was not playing as intended.
  • Fixed a bug where long voice names overlapped with user interface elements.
  • [Fixed on affected platforms] Fixed a bug where a loading icon was permanently displayed in the communication menu when the friends list was empty.
  • [Fixed on PC only] Fixed a bug that caused the mouse cursor to remain restricted to the game in Windowed mode or Windowed (Full Screen) mode.

Heroes

Doomfist

  • Fixed a bug related to the highlight intro One Strike that caused it to protrude into the ground on certain maps.

Genji

  • Fixed a bug where the portrait for Genji’s Contenders skin was not displaying as intended.

Junkrat

  • Fixed a bug where the animation for the “Unpack” emote would not play as intended if the camera was rotated during it.

OVERWATCH

Overwatch is a team-based 6vs6 shooter that was released on May 24, 2016. Overwatch stays true to the true style of Blizzard’s previous titles. It was developed by Jeff Kaplan and is considered a “new concept” shooter in the FPS genre. The game was officially unveiled at BlizzCon along with 12 heroes on November 7, 2014.

The story of Overwatch is set on a highly fictionalized future version of Earth. In a time where humans and robots, which are called Omnics, live together (Chris Metzen hinted that the story deals with this very robot race). 30 years before the time when Overwatch takes place, the so-called “Omnic Crisis ” occurred. The robots, once helpers of humans, rebelled against their creators for reasons as yet unknown and triggered a worldwide chaos. Faced with the imminent destruction of human civilization, the best soldiers of all nations came together to form a program called “Overwatch”.

Their job was to protect the world from the Omnics, which they succeeded in doing. For the next 25 years, they were the protectors of the planet, united in an international coalition. Some agents stayed, some were replaced, but at some point something changed: the Overwatch disintegrated. However, 5 years later after this , incidents with Omnics are again accumulating, a worldwide terrorist organization also seems interested in destabilizing the world order. A new crisis is looming. At this point, your career as an Overwatch agent begins.