McLaren 570S comes back to Rocket League: Release Date, Content & Details

The McLaren 570S returns to , complete with some new stickers and other items. The Rocket League McLaren 570S hasn’t been available since Rocket League became free-to-play in 2020, and reappears a week after McLaren was featured in the F1 Fan Pack. Here are all the Rocket League McLaren 570S details, release date, and more….

Are you in the mood for another Rocket League – Season 3 Fan Pack? If so, you’re in luck because the McLaren 570S is now available in Rocket League! The McLaren 570S Pack includes a bunch of cool Rocket League items and stickers, and brings the vehicle back to the game for the time since its free-to-play launch. Dude, that’s cool! Let’s stop messing around and dive into the details….

Oh yeah, I tricked you guys. Before you check out the McLaren 570S Pack and all the details that follow, get up to speed on Rocket League – Season 3. How do you do that? Well, by reading our articles, of course!

What is the McLaren 570S in Rocket League?

The McLaren 570S is a Rocket League vehicle that has not been available in the game since Rocket League’s free-to-play launch in 2020. This new content pack includes a collection of Rocket League items, stickers, wheels, and banners, as well as the McLaren 570S itself. In addition to the new McLaren 570S pack, all players can request their free McLaren avatar frame from the Rocket League Item Shop.

The McLaren knows no finish line. That’s why the sleek McLaren 570S is returning to Rocket League for the first time since the launch of the free-to-play version, this time all in silver! Rock the pitch in the first Soccar-playing supercar – starting May 27 for a short time.

When is the Rocket League McLaren 570S release date?

Yep, the Rocket League McLaren 570S release date is May 27. That’s today. That means you can probably get it already. Note, however, that there are two packs, one for those of you who don’t own the McLaren 570S yet, and the other for those who do. What’s included in them? Read on and see all the details!

What’s in the McLaren 570S Pack?

  • McLaren 570S (Dominus hit box)
  • Unique engine sound
  • “McLaren 570S” sticker (painted silver)
  • “McLaren 570S” wheels
  • “McLaren 570S” wheels (silver painted)
  • “McLaren I” player banner
  • “McLaren II” player banner
  • “McLaren III” player banner

What is the McLaren 570S Pack price?

The McLaren 570S Pack costs 2000 Rocket League Credits, approximately 15€. The pack includes a single vehicle and a sticker, as well as the wheels and player banners listed above.

What’s in the McLaren 570S Upgrade Pack?

  • “McLaren 570S” sticker (painted silver)
  • “McLaren 570S” wheels (Silver painted)
  • “McLaren III” player banner

What is the McLaren 570S upgrade pack price?

The McLaren 570S Upgrade Pack costs 900 credits, which is about 8€. It’s about half the price of the McLaren 570S Pack and is intended for players who already own the McLaren 570S vehicle.

Well, there you have it! The Rocket League McLaren 570S has popped up in Rocket League with style and overpriced grace. Let’s be serious, 15 euros for this package? You’ve got to be kidding me. The McLaren is pretty sexy, but it’s not cheap. Kind of like real life… Okay, time to play some Rocket League. Cheerio!

Rocket League Explained – Car-football for Dummies


Soccer meets racing. In Rocket League, you go hunting for goals with Turbo. What sounds simple can quickly become complex due to the variety of techniques to control the ball. Here’s your beginner’s guide to getting started as a Rocket League pro, including all the terminology you need to know.

Rocket League is a video game published by Psyonix and belongs to the genre (game category) “sports simulation”. These are games where players can virtually practice a sport. In the case of Rocket League, this is a combination of soccer and racing, played on a futuristic soccer field.

Players compete alone or with up to 3 other players in a team, with the goal of scoring as many goals as possible. The winner is the team that has scored more goals at the end of the time. A round lasts about 5 minutes, but is extended with a golden goal in case of a draw. Unlike in conventional soccer, the players do not control people here, but special cars that drive across the pitch.

Rocket League offers a variety of game modes. From classic car-football to fun game modes with mutators. These are selected before the start of each game. In eSports, only the classic mode without mutators is used.

The Rocket League ABC

In Rocket League, the goal is to master the car, learn special moves, and still keep track of the field. When pros throw around terms like 50/50 or double tab, it’s easy to lose track as a newbie. So that you can shine with your knowledge both in the game and in the stream, we have summarized the most important terms of the Rocket League universe for you here.

50/50 – When two or more players touch the ball at the same time, a kind of press ball is created. The direction in which the ball ultimately flies is random and resembles a 50/50 chance.

Aerial – Unlike classic soccer, Rocket League is not only played on the ground, due to their boost, players can also move in the air for a short time, dribble the ball there or start a shot attempt. As soon as a player leaves the ground he makes aerial actions.

Ballchasing – If a player is chasing the ball all the time and neglects his position, this is called ballchasing.

Boost – To bring the car faster to a higher speed there is boost. The players also use this to fly and steer with the cars.

Demolition – The possibility of demolition shows that Rocket League does not always have to be harmless. Here you drive at high speed through the car of another player and destroy the vehicle. The player is taken out of the game for a short time until respawn and the own team has a higher chance to score a goal.

Double Touch – Double Touch is a term often heard in professional Rocket League streams. This refers to a player scoring a goal by first shooting the ball at the wall next to, or above the opponent’s goal and then sending the rebound towards the goal.

Flick – Controlling the ball is the name of the game in Rocket League. Flicks are shots where the player touches the ball through the dodge mechanic while jumping and shoots with it.

Flip Reset- In Rocket League, each car has a double jump, after which the car must touch the ground with its 4 tires to be able to jump again. Due to the game mechanics, it is also possible to perform this on the ball – the so-called flip reset.

ReDirect – if e.g. player A shoots towards player B and the latter then deflects the direction of the ball e.g. towards the goal, this is called a ReDirect.

Wave Dash – One of the most important techniques in Rocket League is the Wave Dash. By a well-timed flip shortly before you touch the ground, you get a speed boost without performing the flip completely. The technique is mainly used when jumping down walls.

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