Dust II is a bomb scenario map from Counter-Strike , Counter-Strike: Condition Zero , Counter-Strike: Source , and Counter-Strike: Global Offensive . Like its predecessors Dust and 2Fort from Team Fortress , Dust II is considered one of the most popular and influential maps in shooter history and is therefore an integral part of the official map canon in every CS offshoot.
Construction
Depending on the game, the map plays like its predecessor in a crisis city in the Middle East or in the Persian-speaking world. Typical of the map are its narrow gateways and sometimes wide and open areas. The structure of Dust II can be classically divided into the areas “Long”, “Short” and “Middle” and the spawns of both teams are roughly opposite. The terrorists can get to bomb site B relatively quickly via the left flank. All they have to do is cross a slightly larger plaza and advance through a building that also leads to the center of the map, with narrow exits and cover options. Bomb Site B offers a few locations to take cover and is also accessible from the counter-terrorist spawn. Access options offer a gate and a raised hole in the wall, which can be reached via crates. The center of the map is a good position for snipers as it is relatively thin and straight, but is often a forced passage if you want to change positions in a short amount of time as it is connected to the other parts of the map. On the other hand, if terrorists take the right flank (Long), it will take them significantly longer to get to bomb site A. The area of A, accessible via the counter-terrorist spawn and right flank, is quite long and offers little cover. However, if you reach bomb site A as a terrorist from the middle, the distance to possible campers of the other team is much smaller. The center of the map is a good position for snipers as it is relatively thin and straight, but is often a forced passage if you want to change positions in a short amount of time as it is connected to the other parts of the map. On the other hand, if terrorists take the right flank (Long), it will take them significantly longer to get to bomb site A. The area of A, accessible via the counter-terrorist spawn and right flank, is quite long and offers little cover. However, if you reach bomb site A as a terrorist from the middle, the distance to possible campers of the other team is much smaller. The center of the map is a good position for snipers as it is relatively thin and straight, but is often a forced passage if you want to change positions in a short amount of time as it is connected to the other parts of the map. On the other hand, if terrorists take the right flank (Long), it will take them significantly longer to get to bomb site A. The area of A, accessible via the counter-terrorist spawn and right flank, is quite long and offers little cover. However, if you reach bomb site A as a terrorist from the middle, the distance to possible campers of the other team is much smaller. since it is connected to the other parts of the map. On the other hand, if terrorists take the right flank (Long), it will take them significantly longer to get to bomb site A. The area of A, accessible via the counter-terrorist spawn and right flank, is quite long and offers little cover. However, if you reach bomb site A as a terrorist from the middle, the distance to possible campers of the other team is much smaller. since it is connected to the other parts of the map. On the other hand, if terrorists take the right flank (Long), it will take them significantly longer to get to bomb site A. The area of A, accessible via the counter-terrorist spawn and right flank, is quite long and offers little cover. However, if you reach bomb site A as a terrorist from the middle, the distance to possible campers of the other team is much smaller.
development
Counter Strike
Dust II was released in March 2001, about two years after its predecessor Dust . The developer of Dust II was David Johnston , who also created Dust and Cobblestone . Although he did not initially believe that he could come close to the original with a sequel, he secretly began development. Dust II was intended to use new elements while retaining the theme, balance and simplicity of the original. [2]
Global Offensive
Created by Valve and Hidden Path Entertainment , the CS:GO remake of Dust II borrows heavily from the CS:S version of the map.
trivia
- David Johnston originally wanted to call the map Dust III because he didn’t believe in its success, fan circles already considered Cobblestone to be the spiritual successor to Dust and “the third part of every film trilogy usually doesn’t come close to the first […] “ . Eventually Jess Cliffe got him to name the card Dust II.
- Dust II features the well-known video parody Counter-Strike – DE dust2 from Flashdeck Animations ‘ CS series , as well as the extended version of the song Oh, Camper, Camper! .
- In Counter-Strike , a graffiti with the writing “Goose” could be found at Bomb Site A , which refers to Minh “Gooseman” Le , one of the two authors of the original modification. In the finally published version 1.6 there are two hidden messages. In the first, found at the counter-terrorist spawn, David Johnston thanks everyone involved in the creation of Dust II. The second message dedicates the card to Justin DeJong , the creator of Siege and Docks , who took his own life in 2000.
- In Counter-Strike: Source , on the wall at Bomb Site B, there is text in Farsi that reads “فریمن اینجا بود” . Translated into German it means “Freeman was here” and alludes to Gordon Freeman , the silent protagonist of the Half-Life series, also developed by Valve.
- In CS:GO you can read Arabic texts at both bomb sites. The first text reads “الفواكه” (“al-fawakih”), meaning “fruit”, which may indicate the terrorists’ goal of destroying food supplies for refugees. The other text is “سي اس سوس” , which is pronounced like “Si-Ess-Sos” and is similar to the CS:Source title .
gallery
Counter-Strike: Global Offensive is a multiplayer shooter computer game developed by Valve and Hidden Path Entertainment. Counter-Strike: Global Offensive (CS: GO) is a sequel to the popular game Half-Life: Counter-Strike, which was released in 1999. Counter-Strike: Global Offensive was released on August 21, 2012.
The popularity and audience of CS: GO are constantly growing.
It is not the first year that a large number of sports tournaments, from amateur to professional, are held in the discipline The prize fund of the tournaments in CS: GO is constantly growing and amounts to $1,000,000 in some competitions.
The game has a large number of weapon skins, they do not provide any additional advantage in the game, the price of which reaches several thousand dollars, and anyone can get them by playing the game or opening skins that also fall into the game. The finals of the major tournaments are broadcast on television, and bets on the outcome of the game are made by bookmakers, who talk about the further development and popularization of CS: GO.