Legacy of the Void: Co-op missions to be expanded again; Multiplayer design changes; – Season al content: Expedition – eSportsNews eSports StarCraft

At BlizzCon, expansions for the in 2: Legacy of the Void (as of 35,79€ for Buy) announced. This includes a new commander named , based on an infested Terran from the StarCraft and campaigns. Stukov’s base will consist of infested Terran buildings that continuously create infested units. Stukov will most likely have to be purchased – like Nova or Alarak. Two more co-op missions are also planned. In “Not Without My Buddy,” players will have to rescue civilians from a planet. “Darkest Night” is based on the arcade mission called Left2Die, in which countless waves of infestations are unleashed on players. Leaderboards for co-op missions are also planned. All games in co-op mode will be scored and the highest scores achieved will be published online.

With the “”, the developers have announced a series of – Season al content for StarCraft 2. “Using Expedition, participating players can unlock a new star map. By earning experience points from StarCraft II ranked matches or online co-op missions, players can open up different paths on the map. This, in turn, unlocks entertaining parts of the story and backstory. Players also secure exclusive in-game content this way, such as skins, portraits, decals and emojis. For a small fee, players gain access to each – Season of the expedition. Proceeds from each – Season will go toward the StarCraft II World Championship Series (WCS) prize pool.”

Shortly after BlizzCon, extensive design changes will be made to . These changes have been publicly tested over the past few months. writes about this: “The changes to the Terrans will make the mech game more interesting; for example, the Cyclone and Siege have received a general overhaul. The Siege Tank’s damage has been increased tremendously, but in exchange, its ability to be transported by Medivacs in Siege Mode has been removed. Changes to the Zerg include increased range and speed for the Hydralisk and more hit points for the Burstling. Adjustments to the Protoss include a new ability for the Tempest, which serves as a territory control tool, and a speed increase for the Berserker. In addition, the Dark Templar will gain the ‘Transit’ ability. These changes are intended to not only retread the predominant in StarCraft 2’s competitive scene, but also increase overall tactical versatility and bring the game to a point where the metagame can evolve in a healthy way on its own.” A list of the changes can be found here.

Last updated video: Stukov Co-op Commander


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