League of Legends Skins-Bee and Udyr Nerfs

The LoL Patch 11.5 will shake up the of Legends meta again. A total of eight champions will be generated, seven buffed and items will be changed. In keeping with the start of spring, is also bringing more bee skins. You can look forward to Beezahar, Yuubee and Bee’Maw. Here is our LoL Patch 11.5 Preview.

LoL Patch 11.5 Release Date

Patch 11.5 will be coming on March 3. The time is not exactly known, but probably the update will come between 3 and 5 in the morning. Here you can find the exact schedule when which patch will be released.

LoL Patch 11.5: Champion Nerfs

On Riot’s kill list in this patch:

  • Seraphine (as a carry) – Seraphine’s passive now no longer deals 95% bonus damage. Instead, ally notes now deal 25% more damage. Additionally, her R now has more cooldown at levels one and two.
  • Udyr – Udyr is just too fast at clearing camps. If Riot really wants to nerf him, then his E-Spell needs to be adjusted.
  • Rammus – Rammus is too strong for how blunt he is. His strongest match-ups aren’t particularly strong right now, so Riot needs to trade.
  • Shaco Support – There is nothing funny about Shaco Support. We assume that either the base damage from his E or the damage from his boxes will be generated. Hopefully the clown will stop laughing then.
  • Rell – Being a melee support just sucks right now. Either you have a hook or you’re out. More ironically, Rell holds back tanky supports heavily as well.
  • Azir – Especially in higher Elo ranges, Azir completely escalates. In patch 11.2 his Q-Cooldown was reduced by one second which is not the only reason why Shurimas Ruler is so strong.
  • Senna (Rage Blade Interaction) – Senna had an unwanted interaction with Rage Blade. This item converts Crit. Chance to on-hit damage. Since Senna can have more than 100% Crit. Chance, she was able to get more out of the item than other champs. Now the bonus is capped at 100% crit. Chance capped.
  • Gragas – No idea why Gragas is on the nerf list, his win rates are actually below 50%, but maybe Gragas toplane is unwanted?

LoL Patch 11.5: Champion Buffs

For the buffs, the midlane is left out for now. Otherwise, there are buffs on every role:

  • Pyke – Pyke Support is just too squishy right now to fight all the ranged supports. Maybe he gets the treatment and gets more base HP.
  • Karma – The Moonstone Renewer nerf really hurt Karma. She’s currently in a spot where she’s too squishy to play against Thresh and Rell, but at the same time getting beat up by Enchanter supports. We hope to see improvements in her W.
  • Trundle – After patch 11.4, tank are much better than before. Riot wants to counteract this by buffing the tank buster bad. More clear speed couldn’t hurt the Troll King.
  • Master Yi – Oh no, please don’t buff the slasher….
  • Sejuani – Sejuani also lacks a bit of clear speed. Q or W buffs would be appreciated.
  • Jax – The toplane meta has been pretty stuck for a while. Actually, Jax doesn’t need much to be up there, but especially since Fiora is the undisputed late-game champion, we’re excited to see how Riot adjusts Jax.
  • Kog’Maw – To go with the new Kog’Maw skin, he gets a buff. Kog’Maw is so weak that really any help is appreciated. Basically, Riot can do no wrong here.

LoL Patch 11.5: Champion Adjustments

  • Twitch – The Rat now has less AP scaling on the Passive, but gets more AD from its Ultimate, which also lasts a second longer. You couldn’t really use the AP scaling anyway. Chapeau to Riot, good change!

LoL Patch 11.5: Item Buffs

  • Black Cleaver – Black Cleaver is getting a little bit of a realignment. You will no longer do bonus damage on enemies with full carve stacks. Instead, you get 5 MS for two seconds PER carve stack. This makes it much easier for Bruisers to stay on their victims. But that’s not all: Black Cleaver now gives 100 more life and costs 200 gold less.
  • Maw of Malmortius – To make the item a real option Riot has made it 300g cheaper.
  • Serpent’s Fang – The item is now much better. Instead of doing bonus damage against targets with shields, you reduce the shield size as Melee by 50% as Ranged by 25%. Additionally, shields that come after it will be reduced by the same value.

LoL Patch 11.5: Item Adjustments

  • Stridebreaker – The passive now does less damage and the slow has been degraded. In return you get a Dash that goes 100 units (a Teemo) further. Trading utility for damage might make the item more attractive.
  • Tomorrow Mark Yetter will publish the full details of the changes. Then we will update this article for you. So see you tomorrow.

Champion skin


Champion skin (or skin for short) refers to the color scheme or appearance of a champion. Most champion skins can be purchased in the Riot Shop with Riot Points, while others are/were only available for special events/promotions. However, some selected chroma skins (color-changed skins)can be purchased at special events for Blue Essence. Some champion skins bring new particles for visual effects, quotes and sound effects. Each skin has its own splashart, which is displayed in the champion selection and loading screen. Since patch 7.16, the custom champion image is also matched to the skin in the game itself.

What is actually… “”?

“League of Legends is one of the most successful e-sports titles in the world. But what is it actually about? And what makes the game so popular? An explanation for beginners.

What is League of Legends (“LoL”) about?

In a classic game of “League of Legends,” two teams each have five characters called champions, each with individual characteristics. The main goal of each team is to destroy the opponent’s Nexus (a main building). Before this can be attacked, however, several defenses must be torn down on at least one of the three central level routes (lanes). Similar to “Dota 2”, the heroes receive continuous support on their campaign from AI-controlled units called minions. They storm the battlefield at regular intervals and independently attack enemies or enemy buildings – but only on the three main paths of the map. Those who roam around in the surrounding jungle will have to do without minion help. As usual in the genre, the champions reach higher levels by collecting experience points. In the course of the match, they learn numerous new abilities. Provided they have enough gold, the player can also strengthen himself with new equipment. Each of the 141 hero characters that the player can currently choose from is assigned to one of six classes. Warriors can deal out a lot of damage, tanks take a lot of punishment, mages have powerful special abilities, and supporters can, among other things, replenish the mana energy of allies or heal their comrades-in-arms.