League of Legends Champion – Tanks Kled

Kled

A warrior as fearless as he is ornery, the yordle Kled embodies the furious bravado of Noxus. Many claim Kled has fought in every campaign the warhosts have waged, acquired every military title, and never once backed down from a fight. Though the truth of the matter is often questionable, one part of his legend is always the same: charging into battle on his un-trusty steed, Skaarl, Kled fights to protect what’s his… and takes whatever else he can get.

Legends of the popular folk hero Kled can be traced back to the founding of Noxus, and perhaps even further still. He is an icon revered by the common soldiery, which is increasingly a cause of concern to their commanders—for there are some among the warhosts who claim to have literally served beside him.

Tall tales such as “The Great Hussar’s Victory”, “The Return of the High General Marshal-Sergeant”, and “The Mountain Admiral” abound, which strongly imply Kled has fought in every campaign ever waged, acquired every military title, and never once backed down from a fight. Though the details are often outlandish and contradictory, the essence of the tale remains: charging into battle on his un-trusty steed, Skaarl, Kled fights to protect what’s his… and takes whatever else he can get.

In truth, the Cantankerous Cavalier hails from another land entirely—Bandle City. As a yordle, he made his home among the proud Noxii tribes in the wake of the Rune Wars, and has never looked back.

The earliest mention of Kled in historical records was at the First Battle of Drugne. In the dusty hills of those badlands, the warhost of General Zaavan was on the run from barbarian foes. Having lost the previous two engagements, morale was low. The supply train had been abandoned in the rout, and they were a week’s march from the nearest outpost. Zaavan, in his spotless armor, seemed more concerned with how this would appear back home than the welfare of his soldiers, and ordered a defensive circle formation to buy himself time to think.

Then, as the morning sun rose, the lone figure of Kled appeared on the hilltop, mounted upon a desert drakalops. This warrior’s weapon was rusted, his armor worn, his clothes tattered—but contempt and anger burned in his one good eye.

He bellowed an ultimatum to the barbarian horde, demanding that they leave his lands or be destroyed. However, he did not wait for any response, spurring his steed and screaming the charge. Desperate, starving, and furious with their general, the Noxian warhost’s anger ignited at the sight of this act of bravado. They rushed after Kled as he tore into the enemy.

What followed was one of the bloodiest melees ever fought on the northern steppes. The initial momentum of the counterattack was crushed beneath a hail of barbarian arrows from higher ground, but Kled fought on even after he was thrown from his saddle and his drakalops fled. He always seemed to be at the heart of the battle, chopping down foes, kicking out teeth, and biting faces. The bodies piled up around him, and his clothes were soaked with blood. He screamed louder challenges and cruder insults. Clearly, this great warrior was willing to die before ever backing down.

Cowardice can be infectious, but so too can courage. Where the Noxians might have given up and fled for their lives, instead they were inspired to make one last stand.

Even Kled’s drakalops returned, and crashed into the barbarians’ rearguard, snarling and clawing as it dived in to free its master. With his mount again beneath him, Kled became a veritable whirlwind of death, and it was the barbarians who broke and ran.

Though too few of the Noxian soldiers survived that day for it to be considered a victory, Drugne was contested long enough that word reached the Immortal Bastion, and reinforcements were sent. The war ground on for at least another decade, until the barbarian leaders sued for peace—their strength was added to Noxus, and Drugne became a foothold for continued campaigns across Dalamor and the north for many centuries to come.

The body of General Zaavan—and his fine armor—was never found.

In time, countless other warhosts of the empire acquired similar stories of Kled. It has long been said that he rides wherever Noxians march, claiming the spoils of war for himself. Indeed, in their wake, good-humored signs can often be found proclaiming each new territory “Property of Kled”.

Ancient history

When the of Legends was created to prevent further rune wars in Valoran, disputes over battles were settled on the Fields of Justice by having summoners there summon extraordinary beings called Champions to fight against each other. These champions joined the League for a variety of reasons. Some are soldiers loyal to a particular nation and dedicated to the nation’s interests, others are famous warriors who wish to test themselves against Valoran’s most powerful beings. Still others are prisoners of the League who are forced to participate as punishment. Lastly, there may be beings from other who wish to bring stability or chaos to Runeterra. However, regardless of the champions’ reasons, they have all attracted the interest of the .

To join the League, a potential champion, who must have previously proven that he or she possesses exceptional qualities, must travel to the War Academy and undergo a review. There, a selected summoner tests the champion’s spirit to reveal the opponent’s motives. In truth, motives have very little bearing on whether a champion is accepted. The real reason for the League review is to find out if an individual can open their mind to a summoner, allowing the two to form a mental bond and function as one.

Champions in battle

Riot Games is constantly developing new champions for League of Legends. Each champion has individual abilities and characteristics, which a summoner must use wisely. Some champions use pure strength and power, others rely on lethality and devious accuracy, while others use supernatural powers.

League of Legends (LoL for short, initially League of Legends: Clash of Fates) is a game of the Multiplayer Online Battle Arena (MOBA for short) genre developed by Riot Games, originally developed for the Microsoft Windows operating system, but has also been available for macOS since 2013. The game was announced on October 7, 2008 and was in beta from April 10, 2009 to October 26, 2009. The release was on October 27, 2009.

In the beginning, 40 champions were available, with a new one released every two weeks. About 8-10 champions are in development at any given time. Every week there is a free champion rotation of some champions, which are free to play for that time. For those who have purchased the “Collecter’s Edition”, 20 champions are automatically unlocked; the other 20 champions can be purchased via a champion pack in the store. However, each champion can also be purchased with Blue Essence Blue Essence Blue Essence or RP RP RP, or obtained through the Hextech Workshop.

The game is free for all players, the game is mainly funded by cosmetic items that can be purchased via real money.