League of Legends Champion – Marksman Xayah

Xayah

Deadly and precise, Xayah is a vastayan revolutionary waging a personal war to save her people. She uses her speed, guile, and razor-sharp feather blades to cut down anyone who stands in her way. Xayah fights alongside her partner and lover, Rakan, to protect their dwindling tribe, and restore their race to her vision of its former glory.

As a child of the Lhotlan tribe, Xayah loved listening to her father sing folk-hymns about ancient vastayan heroes. The haunting melodies transported her to a long-forgotten time, when magic danced freely through the island of Qaelin, imbuing the Lhotlan with immense power.

Yet with each new generation, humans encroached farther into all the vastaya’s ancestral tribelands, disrupting their raw essence. The tribes began to fade, losing vitality as they were gradually cut off from the spirit of the Lands, and were forced to negotiate with their mortal rivals.

Xayah watched in frustration as, time and again, her tribe’s juloah ambassadors made treaties with mortals that were swiftly broken. Most disturbingly, humans had discovered the secrets of towering constructs known as quinlons, and were using them to inhibit Ionia’s natural magic in order to protect their expanding settlements.

Even though Xayah and others like her urged their people to fight back, the Lhotlan instead withdrew into themselves, shunning the mortal world as they clung to what little they had left. Yet this would not protect them, and they were eventually driven from their homes.

The Lhotlan became rootless nomads. Xayah became a freedom fighter.

And she was not alone. Vastayan rebellions were growing across Ionia, seeking retribution against mortals. The time for negotiation was over. Xayah was determined to use her lethal quills in battle, to release the land’s wild magic.

Flitting in and out of the most fortified strongholds and leaving a trail of bodies in her wake, she earned the sobriquet “the Violet Raven”. Her dedication to the cause was unmatched, as she focused only on the next mission, and the next step toward freedom for her kind. Though she cherished her rebel allies, she usually acted alone, believing she could do the job better than any other.

But then she met another vastaya who would change her life forever.

After she entered the remote mountain town of Vlonqo in search of a stolen artifact, she was struck by the sight of a braying crowd of humans. Onstage before them stood a preening, flamboyant performer, who sang old vastayan songs for his captivated audience. As he finished his show with a dazzling array of cheap tricks, the crowd erupted and chanted his name: Rakan! Rakan! Rakan!

He took a theatrical bow. Xayah dismissed him as a buffoon. A fellow Lhotlan he might be, but this Rakan seemed like nothing more than a foolish mu’takl.

Xayah willed herself to ignore him, and completed her mission… which she couldn’t deny had become far easier thanks to Rakan distracting the locals.

Before Xayah could flee into the wilderness, Rakan accosted her. After making a series of failed attempts to charm her with flattery, the brash vastaya asked for news of the Lhotlan tribe. When she told him they had lost their lands, his plumage darkened, and she was surprised at the depth of his rage. Perhaps there was more to Rakan than she’d thought.

When she told him of her true cause, he begged to join her. Seeing potential in his ability to create diversions, if nothing else, Xayah agreed.

When they began their travels, she saw Rakan as a useful—but annoying—asset. The showboating battle-dancer would leap and pirouette through enemies with ease, distracting them before Xayah struck them down. Indeed, this fighting style almost compensated for his irritating inability to remember Xayah’s meticulous plans.

Rakan helped Xayah in other ways as well. While she was blunt and abrasive, he was insightful and charismatic, able to use charm and persuasion where she would have resorted to violence. She was impressed by his uncanny ability to assess people’s emotions and trustworthiness. She sometimes questioned Rakan’s compassion for mortals, but never doubted his devotion to the rebel cause.

Eventually, Xayah realized her feelings for Rakan were changing. There was a lightness to him and his free-spirited ways that she found aggravatingly alluring. Over time, she grew to welcome his company, and—though she was initially loath to admit it—the world didn’t feel so broken and lonely. They became inseparable.

In all the years since, the two of them have become formidable champions of the vastaya, and word of their deeds is spreading. In the wake of the Noxian invasion, Ionians are undeniably more aggressive and dangerous—especially the peoples of Navori, and the hated “Order of Shadow”. Even so, this has enabled Xayah and Rakan to rally countless more vastaya to their side, and their dream of rebellion is coming to fruition.

Together, they will fight to reclaim the First Lands, so that the tribes may thrive once again.

Ancient history

When the of Legends was created to prevent further rune wars in Valoran, disputes over battles were settled on the Fields of Justice by having summoners there summon extraordinary beings called Champions to fight against each other. These champions joined the League for a variety of reasons. Some are soldiers loyal to a particular nation and dedicated to the nation’s interests, others are famous warriors who wish to test themselves against Valoran’s most powerful beings. Still others are prisoners of the League who are forced to participate as punishment. Lastly, there may be beings from other who wish to bring stability or chaos to . However, regardless of the champions’ reasons, they have all attracted the interest of the .

To join the League, a potential champion, who must have previously proven that he or she possesses exceptional qualities, must travel to the War Academy and undergo a review. There, a selected summoner tests the champion’s spirit to reveal the opponent’s motives. In truth, motives have very little bearing on whether a champion is accepted. The real reason for the League review is to find out if an individual can open their mind to a summoner, allowing the two to form a mental bond and function as one.

Champions in battle

Games is constantly developing new champions for League of Legends. Each champion has individual abilities and characteristics, which a summoner must use wisely. Some champions use pure strength and power, others rely on lethality and devious accuracy, while others use supernatural powers.

League of Legends (LoL for short, initially League of Legends: Clash of Fates) is a game of the Multiplayer Online Battle Arena ( for short) genre developed by , originally developed for the Microsoft Windows operating system, but has also been available for macOS since 2013. The game was announced on October 7, 2008 and was in beta from April 10, 2009 to October 26, 2009. The release was on October 27, 2009.

In the beginning, 40 champions were available, with a new one released every two weeks. About 8-10 champions are in development at any given time. Every week there is a free champion rotation of some champions, which are free to play for that time. For those who have purchased the “Collecter’s Edition”, 20 champions are automatically unlocked; the other 20 champions can be purchased via a champion pack in the store. However, each champion can also be purchased with Blue Essence Blue Essence Blue Essence or RP RP RP, or obtained through the Hextech Workshop.

The game is free for all players, the game is mainly funded by cosmetic items that can be purchased via real money.