League of Legends Champion – Marksman Caitlyn

Caitlyn

Renowned as its finest peacekeeper, Caitlyn is also Piltover’s best shot at ridding the city of its elusive criminal elements. She is often paired with Vi, acting as a cool counterpoint to her partner’s more impetuous nature. Even though she carries a one-of-a-kind hextech rifle, Caitlyn’s most powerful weapon is her superior intellect, allowing her to lay elaborate traps for any lawbreakers foolish enough to operate in the City of Progress.

Born to a wealthy and influential family of hextech artificers, Caitlyn swiftly learned the social graces of life in Piltover, but preferred to spend her time in the wilder lands outside it. Equally adept at mingling with the moneyed citizens of the City of Progress or stalking a deer through the mud of the forest, she could confidently track a bird on the wing over the merchant districts, or put a shot through the eye of a hare at a hundred paces with her father’s repeater musket.

Caitlyn’s greatest assets, however, were her intelligence and willingness to learn from her parents, who reinforced her understanding of right and wrong. Though the family’s engineering skills had made them wealthy, her mother always warned of Piltover’s seductions, and its gilded promises that could harden the kindest heart. At first, Caitlyn paid little heed—to her, Piltover was a place of beauty and order that she cherished after each trip into the wild.

All that was to change one Progress Day, some years later.

Caitlyn returned to find her home ransacked and empty. The family retainers were all dead, and there was no trace of her parents. Caitlyn secured the house, and immediately set out to find them.

Tracking within the confines of a city was very different from hunting in the wild but, one by one, Caitlyn located the thugs who had invaded her family home. None knew the identity of the individual who hired them—only a proxy with the initial C. Even so, the trail eventually led Caitlyn to a secret hextech laboratory where her mother and father were being forced to work for a rival merchant clan, and she rescued them. The Piltover Wardens, acting upon her information, later arrested the clan leader behind the kidnapping, though no trace could be found of the mysterious “C”.

Caitlyn and her parents began to rebuild their lives… but something fundamental had changed in her. She now recognized ambition and greed were as deadly as a cornered beast, lurking just beneath Piltover’s gleaming veneer. She had seen people in need of help, and knew she could help them. And, though she loved her parents dearly, Caitlyn had no desire to learn the family trade.

She established herself as an investigator of sorts, utilizing her hunting skills to act as a finder of lost people and retriever of stolen property. For her twenty-first birthday, Caitlyn’s parents presented her with a hextech rifle of exquisite artifice, with greater accuracy than any musket. The weapon could take a variety of specialized shells, and be easily modified in the field, and so went with Caitlyn whenever she took a case.

She turned a tidy profit in a profession that taught her, first-hand, both the allure and danger of untested hextech and chemtech development. In just a few years, she made a name for herself as someone who could help with matters mundane and… more esoteric. After a particularly traumatic case involving a missing hextech device and a series of child abductions, Caitlyn was summoned by the Wardens.

She had been recommended by one of their number who had also developed something of an affinity for stranger cases—and their battle with a host of rogue chimerics in the employ of a lunatic chem-researcher driven mad by his own concoctions led to her being offered a formal position as a sheriff. At first, Caitlyn refused, but eventually came to realize that the Wardens’ resources could potentially get her closer to discovering the true identity of “C”, the only person still unaccounted for following the attack on her family home.

Caitlyn has since become a highly respected officer within the ranks of the Piltover Wardens, maintaining order in the City of Progress. She recently partnered with a new recruit from Zaun, the brash and reckless Vi. How such an unlikely pairing came about—and been proven so effective—is the subject of wild rumor and tavern speculation among their fellow Wardens, as well as those they haul away to jail.

Ancient history

When the of Legends was created to prevent further rune wars in Valoran, disputes over battles were settled on the Fields of Justice by having summoners there summon extraordinary beings called Champions to fight against each other. These champions joined the League for a variety of reasons. Some are soldiers loyal to a particular nation and dedicated to the nation’s interests, others are famous warriors who wish to test themselves against Valoran’s most powerful beings. Still others are prisoners of the League who are forced to participate as punishment. Lastly, there may be beings from other who wish to bring stability or chaos to Runeterra. However, regardless of the champions’ reasons, they have all attracted the interest of the .

To join the League, a potential champion, who must have previously proven that he or she possesses exceptional qualities, must travel to the War Academy and undergo a review. There, a selected summoner tests the champion’s spirit to reveal the opponent’s motives. In truth, motives have very little bearing on whether a champion is accepted. The real reason for the League review is to find out if an individual can open their mind to a summoner, allowing the two to form a mental bond and function as one.

Champions in battle

Riot Games is constantly developing new champions for League of Legends. Each champion has individual abilities and characteristics, which a summoner must use wisely. Some champions use pure strength and power, others rely on lethality and devious accuracy, while others use supernatural powers.

League of Legends (LoL for short, initially League of Legends: Clash of Fates) is a game of the Multiplayer Online Battle Arena (MOBA for short) genre developed by Riot Games, originally developed for the Microsoft Windows operating system, but has also been available for macOS since 2013. The game was announced on October 7, 2008 and was in beta from April 10, 2009 to October 26, 2009. The release was on October 27, 2009.

In the beginning, 40 champions were available, with a new one released every two weeks. About 8-10 champions are in development at any given time. Every week there is a free champion rotation of some champions, which are free to play for that time. For those who have purchased the “Collecter’s Edition”, 20 champions are automatically unlocked; the other 20 champions can be purchased via a champion pack in the store. However, each champion can also be purchased with Blue Essence Blue Essence Blue Essence or RP RP RP, or obtained through the Hextech Workshop.

The game is free for all players, the game is mainly funded by cosmetic items that can be purchased via real money.