Items Dota 2-Bloodstone

Bloodstone

Information

Price4875
Features
Drop barYes
SellableYes
DestructibleYes
StackableNo
DemountableNo
DivisibleNo
Store categories
  • Armor
Sub-categories
  • Defense
Store categories
  • Life regeneration
  • Mana regeneration
  • Mana supply
  • Life supply

“The damage of these small hidden blades should not be underestimated.”
— Description in
Blades of Attack are a utility item from DotA and Dota 2.

Gameplay updates


Gameplay 6.85

  • Reduced respawn time from 4 per charge to 3 per charge.
  • Bloodstone no longer reduces its owner’s gold loss upon death.
  • Bloodstone no longer awards vision/experience for the location where its owner died.

Gameplay Update 6.82

  • Now requires the Soul Ring and a recipe worth 800 gold instead of the Ring of Perseverance (1600 instead of 1750 gold cost).
  • Do not grant lands an additional 10 damage (the other bonuses remain the same).

Trivia


  • The Bloodstone is used as a profile icon for level 82 of the Dota 2 leveling system.

Dota 2


Dota 2 is – unlike other big titles like of Legends – free to play with all heroes. However, game can be purchased in the Dota 2 store, but all of them have no effect on the gameplay. Only cosmetic items like different skins for the heroes can be purchased. Just like in Team Fortress 2, Counter-Strike: Global Offensive and Portal 2, it is possible to create your own content via the Steam Workshop.

Dota 2 is a multiplayer online battle arena title from Valve. The successor to the extremely popular Warcraft 3 modification DotA (Defense of the Ancients), Dota 2 was the company’s first strategy game and was released on the download platform Steam on July 9, 2013. The game is a free-to-play title that can be played completely free of charge and is financed through in-game microtransactions, similar to Team Fortress 2.

Production


Items needed
Recipe cost: 900

Skills


Bloodstone

Active: Pocket Deny – Causes the immediate death of the bearer.
Passive: Bloodpact – Has 12 charges initially and gains 1 charge each time an enemy hero dies within 1675 units. Each charge increases mana regeneration by 1 per second and reduces time to resurrection by 3 seconds. If the bearer dies, all allies within a radius of 1675 units will have 500 HP + 30 HP per charge restored and the Bloodstone will lose one third of its current charges.

Cooldown: 300.0

  • Ability: Aiming point
  • + 475 life
  • + 9 HP regeneration
  • + 425 Mana
  • + 200% mana regeneration
Technical details:
  • Delay: 0.0
  • Range: 150
“The ruby red radiant color of the Bloodstone is unmistakable on the battlefield, as the owner seems to have infinite life and spirit power.”